Thank you so much, I agree!
Dakodacomposer
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This is a Castlevania inspired song I wrote for the spooky season, you can use it for free for any of your projects commercial or not, just credit me in the comments as my name; Dakoda Mondragon.
Get it here: https://dakodacomposer.itch.io/gallery-of-the-damned
If you need custom music from me email dakodacomposer@hotmail.com. Below is my website with examples of my work!This is a Castlevania inspired song I wrote for the spooky season, you can use it for free for any of your projects commercial or not, just credit me in the comments as my name; Dakoda Mondragon.
Get it here: https://dakodacomposer.itch.io/gallery-of-the-damned
My name is Dakoda I'm from Seattle and I've been composing for 7 and a half years. I currently have scored 2 films and am working on a gothic / horror short film, and scoring the soundtrack to tabletop game. I'm looking to take a W with a team in the 2025 Epic game Jam and make something awesome. I will link my demo reel below as well as my website which has more examples of my work!
https://www.dakodacomposer.com/
I personally not a fan of Fortnite so I don't want to do anything in Unreal Editor for Fortnite in this competition. Fastest way to reach me will be Discord @dakodacomposer, you can also reach me via email: dakodacomposer.com
Looking forward to connecting.
-Dakoda
My name is Dakoda I'm from Seattle and I've been composing for 7 and a half years. I currently have scored 2 films and am working on a gothic / horror short film, and scoring the soundtrack to tabletop game. I'm looking to take a W with a team in the 2025 Epic game Jam and make something awesome. I will link my demo reel below as well as my website which has more examples of my work!
https://www.dakodacomposer.com/
I personally not a fan of Fortnite so I don't want to do anything in Unreal Editor for Fortnite in this competition. Fastest way to reach me will be Discord @dakodacomposer, you can also reach me via email: dakodacomposer.com
Looking forward to connecting.
-Dakoda
Hey guys just wanted to share my new Aquatic Reverie song bundle inspired by Dire Dire Docks from Super Mario 64 and Aquatic Ambiance from Donkey Kong Country! This new bundle and all of my previous ones are on sale for 75% off too!
Aquatic Reverie is a royalty-free cinematic music pack designed for filmmakers, game developers, and content creators in need of ambient, emotional music. Featuring a collection of atmospheric tracks inspired by underwater environments. Perfect for exploration games, documentaries, and anything story driven.
Each song contains 4 versions of the song. standard (what is previewed in this video), underwater version, no percussion version and underwater + no percussion version. 32 tracks total. Wav, Resolution: 16bit Sample Rate: 44.1kHz
https://dakodacomposer.itch.io/aquatic-reverie
If you need custom music for your film or game you can reach me via:
Email: dakodacomposer@hotmail.com
Instagram: @dakodacomposer
Discord: @dakodacomposer
I just released an immersive and emotional piano bundle and I'm putting it on sale for 2 weeks along with all my other music bundles.
https://dakodacomposer.itch.io/glistening-keys
If you need custom music email dakodacomposer@hotmail.com or for a faster response DM on Instagram @dakodacomposer. You can also check out my website:
https://www.dakodacomposer.com/
Below is a video of all the songs in the bundle:
I just released a song bundle of 15 Synthwave inspired songs AND it, as well as all my other bundles, are on sale for 40% off to celebrate! I also do custom music so if you need custom music done you can reach me via email at dakodacomposer@hotmail.com
I also have a website dakodacomposer.com
Here is the link to the bundle:
https://dakodacomposer.itch.io/a-synthwave-odyssey
Here is the link to the YouTube video where you can listen to all the songs:
Hope to hear from you guys!Ethereal Echoes contains 17 loop-able songs to designed to elevate your storytelling and enhance the atmosphere of your films and games. Featuring a diverse collection of ambient soundscapes, haunting and emotional melodies, and atmospheric textures, this bundle provides a sonic foundation that will transport your audience to otherworldly realms. Perfect for filmmakers and game developers looking to craft deeply immersive environments.
Get here: https://dakodacomposer.itch.io/ethereal-echoes
Preview the full pack:
Just finished the game and I have some feedback for you!
-The story was good and well executed, although I would have liked more of it. Are you planning a sequel?
-The breathing of our character was downright annoying, it would have made more of an impact if it kicked in only certain moments / was more scarce.
-Music was awesome and sound like it fit the game! Although I would have liked something very ambient and quiet in the background while looking for the pages (something I would be willing to help with as a composer)
-I was not a fan of the text at the top, having it near (but not at) the bottom felt like it would have been ideal. Having it at the top felt distracting and that was the same spot to open the text which was weird.
-Clicking at the top of the screen to open the folder of text didn't feel natural. Maybe you could have something that wouldn't be immersion breaking to open the text? Maybe a small icon somewhere or even up on the arrow key since it doesn't get used.
These are just a few things that stood out as I was playing, overall I enjoyed my experience, it made me want more. Hope to see more from you!
-Dakoda
This is really cool! I love Hylics and I can see the influence. A few notes for you:
-There are multiple spelling and grammar mistakes
-Some models were blocked by text boxes
-The text in the battle text box didn't stand out well making it hard to read
-There was a noticeable lack of songs here (something I would be willing to help you with being a composer)
Even though it sounds like I'm being negative with everything mentioned above I actually enjoyed your game and there is a lot of room to grow here and expand on this idea. Congrats on the clay models too that is so awesome you did that I love sculpting as well but never have time for it. Thank you for sharing this and I hope to see more!
A game that is good and almost great.
I enjoyed the story and the graphics / environment a lot! I wish there was more stuff going on though and objects to interact with. (would be cool to have seen the NPCs in the distance peeking around the trees watching the player etc.) The music was suiting although lacked variety (something I'm always willing to help with as a composer) and I could hear when the song popped to signify the audio loop repeating. The audio from the NPCs was clipping too and the high pitched audio from picking up the stones ruptured my eardrums.
Although it sounds like I'm being negative about the game these are all just things I noticed to hopefully help you. Despite everything I mentioned above I enjoyed my experience 👍 (the meta story telling was fantastic)
Even though this game is not for me I still found the roughly hour I had with it enjoyable. Very cool world and concept and I could see how you could expand on what you have now. I did notice some of the audio transients to be very sharp and almost clipping at some parts (not sure if that was intentional) and I liked the music although I wish it was more alive with a bigger variety. Cool game and I can tell you are talented. 👍
Just played the demo and left you LENGTHY feedback about the game via the feedback form at the demo menu. I really enjoyed the demo but had a lot to say about feedback. I especially loved the plot here, you kept it short and sweet and gave it a good amount of depth and intrigue. As someone with a short attention span this held my attention so congrats on that. I hope you read my feedback though I had a lot of suggestions to hopefully just make your game better. Followed you on here, gave you a follow on Twitter, and gave you a 5 star rating.👍
This was very enjoyable! Given the time constraint of 48 hours there is not much I would change aside from the obvious (more levels, variety, etc.) Peachy did great with the song that plays it fit the theme I just wish it was more than that one song. If you ever need music composed just let me know and I would be more than happy to help! I love the N64 aesthetic so much. Also I would volunteer if you ever need a play tester. Overall great job! I could see this being a full game.
Wow this was a real treat I have many thoughts about this.
- The aesthetic impacts the player immediately, the N64 graphics and textures (my fav console) blasted with me nostalgia. Even the color palate with the gentle blues and floating islands complimented the feel.
- The music was serene but I wanted / needed more of it. This could be said about location variety as well. Maybe some objects in the far distance? Or maybe islands with inhabitants?
- The gameplay loop was enjoyable, I really liked going for the big drops from a mile high. I had the thought, "this would be cool if I could customize my craft / character etc."
To end my thoughts this game was very enjoyable and I hope you expand on it. For someone who doesn't have a lot of expendable income this is a game I would even be willing to pay for with improvements. If you ever need custom music I would be more than willing to help you! If you ever need a play tester I would volunteer for that as well. Thank you for sharing this and you have earned a follow from me.
BTW my score ended at 8.
Beat all the playable levels and here are my thoughts.
- The minimal aesthetic is very beautiful and appealing, I wanted to stay in the world longer and see / learn more about it.
- The fox handles good not amazing, I bonked a few too many times and pushing the block with excessive pressure was a little frustrating. (maybe implement a slower mechanic to move the block? Maybe the fox grabs it with his mouth or something?) I could see you polishing this up though as the game moves along.
- The pacing was great, I was introduced to the mechanic easily enough and you built upon it well.
- Audio was a standout issue, the song you have playing is beautiful but you need more than just that one song (something I myself would be happy to help you with, as a composer.)
To wrap it up I enjoyed my quick play of the game and I could easily see it becoming a full game. Some story development or world building would be awesome to see. Reach out to me if you ever need help or want me to check out some of your other games and good luck!
-Dakoda
I just finished and released my new song bundle for horror games! Love to see the amount of indie horror coming out nowadays. Below is my song bundle but you can also reach me on Instagram @dakodacomposer. Hope this helps someone! 💀💀
Requiem of Nails is a 22-song bundle designed specifically for background, foreshadowing, and/or climactic scenes to help build suspense, incite tension, and drive the narrative chill-factor forward.
https://dakodacomposer.itch.io/requiem-of-nails-atmospheric-horror-song-bundle-g...
Happy to announce my Action song bundle is now available!
This music bundle contains 11, mostly loopable, action packed songs for your game! IRON ARTILLERY is loosely inspired by the Megaman/Rockman series and is primarily composed with the nostalgic, chiptune and retrowave sounds in mind. The songs inside could be used as level themes, actions sequences, boss battles etc. Perfect for action platformers, action adventure games, and run 'n' guns!🎮🎮🎮
Get here:
https://dakodacomposer.itch.io/iron-artillery
ALSO PACK IS GOING ON SALE TOMORROW 12/20/2024










