Yay another Godot dev 🥳 If you want to ask about specifics I'd be happy to explain :D
CyprienEL
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Good take on the mask theme, the idea is original and I liked the fact that you disguise with random objects. The game is a bit too hard for me. I needed a few seconds to clearly figure things out so I would have needed a longer timer. I liked that I could go through tables, that saved me time.
The disguise step is funny! The officer design is funny too 😆
Thanks for playing our game ! I totally agree, a "chill" mode even without a timer would be pleasant to play and would allow players to practice before challenging themselves to get a good rank in the real dungeons. There are tweaks to do in the timer, and/or in the effects of the items to get the game more balanced ^^
Thanks a lot for your feedback =)
Wow that's a game I really liked !
It reminds me so much of the time I spent in pokemon 4G in the tunnel mining things and I loved that :3 The concept is pushed further by adding multiple layers and by using several tools to speed up the mining process but that may damage the gems if you use it wrongly. I really like the idea and the execution ! Though it took time to understand what the game was expecting from me (I always read the game page before playing and it didn't really help :s). When I understood what I had to do, it was plenty of fun and I really liked replaying the game until I finished it !
Well done !
Thanks a lot for this comment ! I agree with you, I think we should have balanced more the difficulty ^^It was hard to balance it because as you develop the game you become more and more trained to it, so we should have tested it with more players with no experience at all. Thanks for your feedback =)
I struggle in games where your movements depend on your orientation ^^. Making the directions you move unrelated to your orientation would solve the problem in my opinion. Though it was fine to move forward and backward, it enforces the scary part of the game without being really hard to control. I don't know if it was intended but I liked the fact that you can light up areas by shooting at the walls !
I liked the graphics a lot, though the speed of the projectiles being lower than the speed of your ship forces you to either move closer to the asteroids or spam them. Either way it's not really fun because the rate of fire is too low and it's too hard to move with precision. I think with increased rate of fire, projectile speed, and better maneuverability the game would be a lot more enjoyable !
Overall, I liked it (especially the graphics)
The game is beautiful and fits the theme perfectly, I found it rather original and I liked sailing from islands to islands. Though, it was really hard to fight against pirates because the ship is hard to operate itself plus you can't clearly see the ship you're targeting so it's hard to hit them. I really disliked the night because what was already hard became impossible for me. I didn't manage to the end of the game but I like the fact that you must claim several islands to unlock the last one.
The game is fun to play, a bit hard to read since it's all squares and the color of the spawning enemy is the same as our bullet.
What I loved the most was firing the bullet, then going behind an enemy, recall my bullet, then going behind another enemy and doing the same thing over and over to kill the wave. The theme is well respected and your game is really nice !
I played the frist three levels, then the game wouldn't let me retry the level after I missed the first jump, so I refreshed and the game won't run properly: my character is glitching under the platform when I do the first jump. So I don't know the game further the third level, but it was a really good idea and the game is really nice to play when it doesn't bug.
EDIT: Actually I ctrl+F5 and the bug disappear, but other bugs appeared, like the object activated twice, or the enemy texture was gone but not its collision box after a retry of the level. So I finished the game. Pretty buggy, but your really good level design serves a good game design idea. You achieved to make a really enjoyable game with only one button. The theme is really respected and the game is fun, I'd love to play more of your game !
The design is really good, the game is pretty ! It seems a little buggy, I recommend to players to wait and don't spam click. I would have let the player unzoom or move the camera with right click and faster. ^^ The idea is interesting, and the game is entertaining !
The theme is respected, but I kind of think I'd prefer the game with more towers, so I don't think the uniqueness of the tower adds much to your gameplay.
Super bien la difficulté croit de manière assez bonne, un peu difficile de comprendre toutes les subtilités pour le premier niveau mais vite on repasse tous ces vieux dans leurs machines et on y arrive ! Ça devient vite ingérable et ça m'a fait beaucoup rire de voir des bébés en déambulateur se faire incinérer ! Super jeu ! (La DA est très bonne, magnifique !)



