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CowThing

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A member registered 1 year ago · View creator page β†’

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I'm not sure, it's whatever the default export is in Godot.

I made the game with a 2.2 alpha build, it uses the new astar class, and I think a few other new features in 2.2.

Thank you! You can destroy mushrooms by right clicking them, you get their full cost back, so there's no waste for accidentally placing a mushroom in a wrong spot.

The game is fun! The art and music is lovely. With more block types and mechanics it could be made into a really fun puzzle game.

You can download the whole project, put it in a folder, and then when you launch Godot press the button "Import", you can then browse to the project's folder and open it.

I don't have any tutorials, but I do release the source for my games! You can view the source for this game here. My other games include the source in their downloads, if you want to check those out.