Thank you so much, It's very challenging but that's very cool I hope they have a great time with Miko :)
Recent community posts
So many people were wondering If I actually draw these story slides in Miko's Adventures and yup I did draw them on paper.
I'm a realistic artist .. FB page here: Khaledsali Art (Stopped lately because of college and game development), But It was so fun to create and different from what I usually draw.
So yeah I thought to share this with you guys, some behind the scenes stuff, it's very nice to share it :)
Anyway I may post more behind the scenes in the future.
Have a nice day everyone and I hope you enjoy playing Miko's Adventures.
And that's the point, raccoon cruelty and lot's and lot's of rage lol
Thank you so much for the feedback, this helps a lot, about the click and fire, I believe it's working and fixed in update 1.2.1, in the game you can walk and shoot while holding something all at the same time, also the monsters getting stuck and the text behind the chocolate tree you encountered is fixed in update 1.2.1 with a lot more fixes :)
but anyway it's really nice to hear your feedback, and I hope to make the next game a lot better with much more precise controls, and much more adventures ...
Have a nice day :)
Ok hold on don't get too excited, just listen to me:-
Miko's Adventures was a start of something big, a simple story with a true challenge within a fantasy world you know nothing about, a cute looking game with cute characters and lots of ways to play with your mind, to make you lose it, and just make you feel bad if you decide, "ok fine I will quit playing this, I can't do it, it's too hard" but then after a couple of hours you start feeling bad and you decide to try again and again and again and you fail and fail and fail until you reach this victory, you actually make it happen, the level that felt impossible is now possible, you hated Miko but then you start loving him, he taught you not to quit no matter what happens :)
From the feedback I got, lots of people loved Miko's Adventures and this is priceless to me, and I’m thankful for a great community like you guys.
It took 5 months to make Miko’s Adventures and another 2 years before just preparing myself to game development, and now it's on the top 3 in 10 tags I think, this means the world to me.
So the real questions here:-
1- will another Miko's Adventures happen in the future ?
YES! With your incredible support, I promise IT WILL HAPPEN.
2- Ok but let's just not get too excited, when will it be released?
It's really hard to say when because I have college to take care of and I might get new work in a couple of months from now but all things aside, I'm NOT leaving game development no worries.
So when? All I can say is (when it's ready), I don’t want to promise anything that I don’t know about and make you guys wait for nothing, but I can say it will take a while to create, about 5-8 months (at least) or maybe less, it’s really hard to tell at the moment, But I will do my best to make it happen before 2020.
3- Ok, will it be free like the first one?
Listen to me carefully on this one, I’m not making games for money, I never will but the thing is if I don’t have money, I can’t upgrade, I can’t make new stuff and I can’t make (Coriander Games) a better name without enough money.
So all I’d say is, I’m sorry it will be paid (but not too much at all), It will be very affordable for anyone and I promise I make everything you pay for the game you get a decent experience, something that you enjoy, love and remember.
4- I was wondering, How complete is the new Miko’s Adventures? Did you actually start working on it?
Higher than ZERO I’d say, I did start working on some minor stuff but there is a lot more to do (I mean really a lot).
5- How about the game, story, gameplay, Miko himself (will he return?), the graphics, how big is the world you play in?, Will it be in levels (like the first one) or openworld?
Everything will be revealed at the right time :)
6- Is it going to be cute?
Um… Miko is cute.
7- How long will the game be?
Some people said that they finished the first (Miko’s Adventures) in about 3-7 hours (depends on your skill), so yeah let’s just see what the future will bring for us :)
8- Will you update us about the development?
Yup but only when necessary, I mean I saw some devlogs (not on itch.io) that update every single thing they do and I think this hurts the game in a way, you kill the excitement for a game doing this, but when you update every once in a while with a huge update, people will hop right in and enjoy what they read, so only when necessary.
9- A free demo?
Yeah, I think a demo will happen.
So here is a thing, the first (Miko’s Adventures), I was planning to do it like this:-
Trailer, then a demo, then you pay to play the full version.
But then I found out that this is just my first game and I’m just starting so I decided to make it free for all to enjoy and to get to know you guys and a have a fun time talking to you (and I did) also to celebrate the first game of (Coriander Games).
So yeah if the next one is paid then there has to be a demo for you to try :)
10- I was wondering, are you (an individual – a team)?
An individual :)
11- How can I follow you Coriander Games?
Youtube (I’m starting to make vlogs there and actually talk to you guys): https://www.youtube.com/channel/CorianderGames
12- Have any question?
Ask and I’m right here to answer, I need to get to know you, you’re cool :)
With that being said, I can say that I talked about the important stuff for the upcoming game.
See you guys in the next update in the future (let’s hope it’s the near future).
Thank you for your incredible support, thank you for being awesome, thank you for playing, thank you for commenting, thank you for making videos...
Stay awesome (Heart symbol)
Thank you so much for taking the time to write a review like this, I'm glad you liked the game and I really enjoyed the video, you did pretty good in the first 2 levels and I think you can finish it :) Also make sure to update the game to 1.2.1 (which fixes a lot of stuff specifically in the last two levels) so you can enjoy it even more.
And with these kind of reviews I'm definitely going to create more games in the future for everyone to enjoy :) Thanks a lot for playing, supporting and giving an awesome review like this, have a nice day Mikey :)
Thanks a lot for playing, I really enjoyed the video and the rage :D , I think you're actually doing good, I believe you can do it :)
If you decided to make part 2 , make sure to update your game to 1.2.1 (Has more fixes and optimization)
Thank a lot for your support, and I hope you're not mad at Miko :D
Have a great day.
Hi everyone, So I just decided to talk a little about who I'm and how I started creating games and just how it all began for me here.
I hope you enjoy watching and also I hope it helps anyone out there or even inspire anyone to just keep going for what you dream about, you can do it, I'm waiting to play your games :)
Have a great day everyone :)
I just want to thank everyone who played, enjoyed, and supported my first game "Miko's Adventures" It really means a lot.
It feels really awesome that someone out there is enjoying something I created 🌹
With your support I have a great feeling that (Miko) will make a change in the future ❤️
Miko's Adventures (Windows, Linux, Mac OS) : Miko's Adventures
Hi, Clone .. What i did is that I searched for over a year and a half for a good engine that doesn't require any kind of coding but let's you create a perfect 2d game . so I found Gdevelop (still in beta but has grown a lot) and it just changed my whole life, it made my dream come true :)
Just start here , learn, engage with the amazing community, learn from them, ask questions as many as you like and trust me you'll create your first game in less than 4 months :)
Gdevelop (It's totally free which is the greatest thing ever created) : http://forum.compilgames.net/
Have fun learning and if there is anything else I can help you with just let me know :)
So I released my first game Miko's Adventures (free) : https://coriandergames.itch.io/mikos-adventures
And I got in 10 days about 130 downloads (about 10-15 downloads /day) and about 500 views
I'm new to indie game development and on itch.io .
My question : Is 130 downloads a good number for a game released 10 days ago ? if not How to increase these downloads, views ? Knowing that I did put the game almost everywhere I can think of, I'm kinda out of Ideas for now .
Thanks for helping .
Thank you so much for playing, I really enjoyed the video a lot, even with the rage, It was so funny :D
Miko's Adventures is a very difficult game, Hope you're not mad :D
Have a great day and thanks a lot for your support :)
I just released a new update which should fix the fps issue, and a lot more, you can check it out over here : https://coriandergames.itch.io/mikos-adventures/devlog/66831/mikos-adventures-up...
Hope you give it another try and sorry for the inconvenience :)