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Everyone!!! NEW ANNOUNCEMENT!!! FINALLY…
I’m happy to announce that I’m currently working on a MASSIVE new update for Miko Adventures!
There will be new content, New gameplay mechanics, New adventures, New stories to tell about Miko, Performance will increase OVER 150% from the original released version. Massive new graphic improvements (Tons of world improvments to the point where I draw all the levels again, game now works in full HD resolution and everything is detailed and sharp now, and a LOT MORE!!), Basically it will be a whole new experience. (Seriously the update notes will be massive when it’s released) The update will most likely move the game from a free-to-play state into a paid state (a commercial title).
I just want to say that this was not possible without your amazing support on the game over the last 8 months and still to this day the support has just been amazing on the game, Expect some new cool updates soon!
Also … pssssst!!! here is a sneak peak
Oh it's been a while :)
Just because I hit 1000 followers on twitter: https://twitter.com/CorianderGames
I decided to celebrate with you this amazing moment by sharing with you screenshots of the brand new
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"Miko Adventures (puffball update)" finally in 1080p
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New enemies, mechanics, story elements, massive new world to explore (will be a surprise!!)
There will also be:-
1- Massive graphic improvments
2- Performance increase (up to 200% !!!)
3- More puzzles
4- A lot more diverse levels
5- More secrets to discover
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You'll love it! Miko Adventures is being built with love just for you
So I decided to post game dev stuff everyday for the next 5 days then when I do that I’ll go for 10 days and so on until I can do it everyday, it’s really hard to keep it up with college and other stuff but I’ll do my best for sure.
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Day 1 out of 5
Was working today on level 6 in @MikoAdventures
Fixed a lot of collision problems.
Fixed some assets.
Enhanced the physics system in game.
Optimization to the level.
A lot more small fixes.
Good day
Day 3 out of 5
Check this one out, finally a look inside the game.
https://mobile.twitter.com/CorianderGames/status/1180166981758181378
Added Smooth Camera "feel really amazing"
Added a cute little transition when you enter a level.
Fixed some bugs with the diamonds count in all levels.
Fixed "bugs - added a lot more details" within level
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Next I'll work on the tutorial and will try to make it look a lot more pro and easy to understand.
Then I start re-creating level 7 from scratch which is going to take over a week, then I can say I have almost 55% of the game finished!
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https://twitter.com/CorianderGames/status/1182487762487906305