Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Condimint

49
Posts
7
Followers
7
Following
A member registered Apr 27, 2024 · View creator page →

Creator of

Recent community posts

Simple, but well polished. I assume you wanted to do something with room 3, but didn't have enough time to implement it.

Monstrosity is a bit harsh. 

Vampire survivors if it was good.

Creative game ideea. The difficulty is quite high, though.

I wonder if you could mathematically find out what would be the highest score possible if you had perfect rng?
 

Love the art and music, though I feel this game needed more time. 

(1 edit)

Adorable art style, also love the scoring accelerates if it goes on for too long.
The only thing I wish it had was a reveiew from The Boss(tm) at the end based on your score and how positive you were.

Score: 1526 

That was really fun!

The story and writing are great, but it feels like the idea was stretched a bit too thin. If it was just one or 2 loops shorter the pacing would have been way better.

Got a time of 2:23. Fun game, wished you would dash in the direction you are moving instead of the direction of your mouse.

This could be expanded into a full game. 
My only problem is that sometimes the time clones desync.

(1 edit)

Never realised low gravity jumping would be this fun. Also the music is great.

Would like to see an expanded version of this game ideea. 

I guess the art or resurrection really improved in 2000 years.

Cool game, but THAT level pissed me off. (If you have played it, you already know which one)

Cool ideea for a game, but I can't get past the 3rd level.

False advertising. I didn't have to wait 3 days between each death.

I have yet to find that secret room. 
Fun puzzle game.
My only complaint is that the controls are a bit weird.

Harder than dark souls. 
Good game.

Harder than dark souls. Good game.

Time save:

You can cut two rows of grass by going between 2 tiles.
The last piece of grass should be cut right as you run out of fuel in order to pick up the rake as fast as possible.
During the rake part you can wiggle left and right while to pracitcally double your hitbox size.
While planting seeds you can plant 2 rows at a time by standing between two tiles and wiggling up and down. (this works better when you are slower)

Sizable time save


Didn't expect to like it as much as I did.

I intended those  to be spikes that reset the level when touched. Also in the previus level I intended to teach the player that if you cam get a grey wall on screen you can take a photo  in order de destroy it.


It is entierly my fault for not explaining these properly.

You have to snap certain objects to increase your size. (the blue ones with a plus and the red omes with a minus). 

You need to have the whole green area on the screen in order to complete the levels. 

Sorry for the inconvinience, hopefully I'll get better at explaining theese things in-game.

What exactly fid you not understand? 

At least it's a fun bug.

Harder than Dark Souls. Still realy fun. 
I imagine other people have discovered this, but if you mash th drop buton, the pipe that drops the boxes grows to the point of covering the entire screen.

The price is right, but for weight. The writing and the setting is really fun. Of course due to the nature of a game like this it can feel like trial and error, but it's still fun nonetheless.

(1 edit)

While the game is quite easy it's beautiful and fun. The only thing I don't get is the mirror thing you see after getting 250 notes.

Why does is this game not reviewed enough? It's fun, all the mechanics are fun and the puzzles are quite interesting (the last level took me a little to understand). I guess the physics are a little janky, but other than that, great game.

The game is fun even though it is simple. You could have reduced the amount of points in order to get bigger. 

Never thought I would enjoy a text based game so much.

Interesting Ideea. Wished the jump wasn't so floaty though.

The window moving and resising thing is mostly caried by game maker. I am yet again surprised how well recieved this is from the people who plaied it.

Interesting ending. What is the lore of this game?

Interesting ending. What is the lore of this game?

The style of the game is amazing and most of the minigames are good (except for the window asset one).

Vampire survivors but good???
Really fun game. I also like the fact that it's unintentionally scary at the beginning since bacteria are quite unusual plus the fact that they are way bigger than you.
The only thing I wished this game had was an ending.

(1 edit)

Thanks for the nice coment. I am surprised that the levels are good, I kind of just winged it since it took me a lot of time to build the basic foundation of the game. I am not really an spriter or musician.
If It's okay to ask, what was your most favourite and least favourite level and why?