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The Power of Words's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #5751 | 1.964 | 3.000 |
Creativity | #5858 | 2.182 | 3.333 |
Overall | #6348 | 1.891 | 2.889 |
Style | #6881 | 1.528 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is a text adventure game where the scale (font size) of the words change based on how effective a choice or action is.
Development Time
96 hours
(Optional) Please credit all assets you've used
Fonts:
PC-Senior was created by codeman38.
Scream When You Are Ready to Die is from the1001Fonts Free For Commercial Use License.
Timetwist was created by Felix Braden.
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Comments
Ha, haven't played a text adventure for ages. Nice story line. I like how the healt status is shown by the size of the font. Maybe you could add tiny bit more of humour to give it the final kick!
Was pleasant to play something very different for a change. Was fun, thanks!
I’m glad you enjoyed it! Thanks for the feedback!
Never thought I would enjoy a text based game so much.
Thank you!
Some neat stuff here, I like how the text size changes dynamically based on the current situation in combat and how the text size represents health. The text size during the story parts didn't work for me, it felt like someone was over my shoulder pushing me to the critical path, but the concept is neat. I also enjoyed the variety of scenarios.
Thanks for the feedback!
I launched your game but I'm stuck on the main menu :/ I tried every key of my keyboard but nothing worked... Do you know if it's because I have an azerty keyboard or something else ?
Um I am not sure. I didn't test it with anything other than a QWERTY keyboard. Sorry about that.
Okay, thank you for you answer ^^
I really like your system! The most engaging combat I have had in a text adventure! (I did the knight's tale)
250mb for a text game seems kinda odd. Also, it severely lacks sounds. No music / SFX. Font is too pixelated and contrast, it's too unreadable.
Really hard to comprehend, what's going on, sorry(
Some resources and advice for future:
Use https://freesound.org/, https://www.beepbox.co, https://pixabay.com for music and SFX.
Don't make game so contrast. Use neutral colors. Also here is palete designer.
Use last 30% of Jam Time to polish game. Give it to friends to test and gather feedback.
Check out, how to optimize game for size on you engine. Also, using UE for this is kinda overkill)
Good luck)
Holy cow! THAT was Unreal Engine!?
They deserve extra points for the most creative use of Unreal Engine I have ever seen!