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Cosmo Myzrail Gorynych

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A member registered Jul 03, 2016 · View creator page →

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Precise values: I’m not sure what you mean. You can pick values at any time by clicking a swatch in the middle panel and copying codes in the right column.

Export as an image: Ok, and for now you can take a screenshot :D

Master palette: increase the number of tones (left column, almost at the bottom).

Update:

  • Specify a hue range for analogous color schemes. See the Green Hell example.
  • Set a lightness curve to get more dark/light/low-contrast colors in your palette. Helps with color transitions in darker/lighter areas of your designs. See Aseprite++, Green Hell, Neon Throne, Fusions examples.
  • Controls are reordered/regrouped/renamed a bit.

Nice! Looks good and feels polished enough. Would be cool if you could observe the map again before making the spell.

It works for me. Could you try it again? Or maybe try a different browser?

Every game runs on an HTML page. What do you mean in particular? What do you want to achieve?

Hard af

Yup. The mockup in the screenshot was made in ct.js (: