Thanks, hope you are enjoying 1.8 😊
I forgot to post the last NSFW image so here you go 😅

This seems to only happen when the game attempts to display a duplicate CG image that maybe shares a Unique Identifier (UID) with the image currently on screen, the new image fails to render in its assigned transform/position.
The rendering system likely checks if the "new" image UID matches the current UID if they are identical, it may be skipping the positioning logic or failing to reinstantiate the sprite, assuming the asset is already correctly placed.
I would hope this can be resolved by implementing a "shuffle logic" check to ensure the same UID is never selected twice in a row. If using a random selection function, add a conditional loop or a "previousIndex" variable to force a different selection.
I hope you enjoy 1.8 and everything which follows in the year ahead.
Per image I spend on average about 30 minutes getting the prompts (Prompts/Negatives) and configuration (Model/Refine/Sampler/Steps/Scale) right

Then another 30 minutes post editing in Photoshop (Lines/Details/Colours/Saturation/Filters)

Then about 20 minutes in Grok Imagine getting the animation prompts right

All time spend depends on the image however. It is best to start off with a clear vision of what you want. As with anything in life the more time you spend practising the better you will get. The best thing you can do it try everything, do not be afraid of making mistakes and set yourself a goal and routine.
My work here is done...

I would like to thank anyone who followed this journey. I will now be taking a break and enjoying 1.8 before moving on to my own project. (I will still post dumb comments and images from time to time that is for sure...)
If it was not already obvious I love this game. I wish Kal and Dr.Muramasa all the best on their road to wrapping up this project (sorry for the snarky comments it is just who I am.) I hope Kal and furanh knock Roundscape Eclipse out the park when it is ready to be shown to the world.. but most of all I hope Starmaker lives on, comes back as a spinoff and has all the animations, customisations and interactive elements people are requesting and is built from the ground up with this in mind.
Any hoot... as a great truffle forager once said "That'll do pig, that'll do"

Are you on a somewhat modern version of Microsoft Windows (10/11)?
If so after downloading the game from the main page:
Right click and extract Starmaker_Story_1_7_FullGame.zip in your Downloads folder

This should create a Downloads\Starmaker_Story_1_7_FullGame\Starmaker Story 1.7 folder
In the Downloads\Starmaker_Story_1_7_FullGame\Starmaker Story 1.7 folder double click the Starmaker Story.exe

If that does not resolve the issue, let us know any further details e.g. Machine specs and any error messages?
No worries, hope to be wrong and things can always change. Though believe the developer is currently being pushed more to appeasing new content as opposed to additional platform support and system environment support.
Maybe when the Steam version is released, things like this might be revisited though.