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Robyn Law

15
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2
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A member registered Apr 08, 2019 · View creator page →

Creator of

Recent community posts

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We tried so dang hard to make our game a multiplayer game - Unfortunately, we just didn't know Construct 3 well enough. We'd spent a whole day and a half trying to get multiplayer working, but we had to scrap that in place of a simple AI.

Hey, y'know. If we just knew a little bit more. But, isn't that always the case? At the end of the day, we made a functional and good looking game, so, there's that!

Wow. 

Whilst having a relatively steep learning curve, this game is fascinating. It really feels like I'm part of some sort of freaky techno drug trip - In a good way. Only issue is, it seems that the player can actually use multiple buttons instead of just one, so it doesn't really adhere to the theme. Although, I guess there is only one boss, and only one battle.

This was a fun game to play.

Just finished the game. Really original, actually! I wasn't a huge fan of the questions system but it perfectly matches that kinda lock-up anxiety of talking to people in a stressful situation. The dialogue seemed a bit odd, but only a bit. If anything, it was fun and charming to play. Nice work!

Kudos to whoever did the music/sound design! 

Thank you for the feedback!

I tried to design the level around the narrative. Because of this, I thought it'd be important for the player to take in what's being said. However, I guess I didn't consider the fact that some players may not want that. I kinda took inspiration from the likes of The Beginner's Guide and tried to use a style like that to tell my story. 

With the mouse sensitivity - Yeah, I can get that. Given more time, I'd liked to have fully fleshed out a proper menu with settings: Subtitles, audio settings, keybindings, the lot. But, y'know, I'm new to all of this and only had 48 hours. Something for the next jam, though, so thank you.

As for impatience? Not much I can do about that :)
Thanks again for the feedback! I'll try and take it into account for the next game I make!

0/10, no 0w0 face

..such as free 3D models. Is that allowed? If not, I'm screwed, but oh well. It's been fun anyway

Oh my god. I tried to play the lick at the start as a joke, but then when I found out it's an actual game mechanic I genuinely laughed out loud. 9/10 just for the lick. Needs more jazz

What a brilliant idea! My only issue is that the paddle is a bit difficult to see at times as it's quite thin; Apart from that, this is a really fun game to play!

Whilst being a bit simplistic, this was actually really fun to play! There are things to work on in the future such as a win condition, but it's enjoyable

I mean.. I do like oatmeal, so..

This is looking interesting! I'm excited to play

Thank you for visiting this page! 

If you have anything you would like to discuss about the game with fellow players, or a question to ask the developers, feel free to post it here!