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CDplaya

34
Posts
1
Topics
11
Followers
19
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A member registered Jun 16, 2020 · View creator page →

Creator of

Recent community posts

I have sent a friend request as CDplaya.

Nice first shot at making a game! It has some control issues, mostly related to the gravity mechanic, but is overall pretty alright.

Looks nice and is fun to play. However the beat can be ignored and it is easier to win that way.

Fun platforming experience. Missed the instructions on the antigrav the first time playing, but good fun nonetheless.

Much better. Now that I can play it I can give it a rating. XD

Unwieldly but a great idea.

It zooms in too much on my browser. Can't really play it.

Nice work. Enjoyed the concept.

Fun to play. Reminds me of the Beetle Blaster minigame from Super Mario RPG.

I would play more of this if you made more.

This was a fun and simple game. Great job.

Je ne parle pas un Francais, mais le jeu est un prototype.

[Incoming Google Translation]

Nous le terminerons plus tard pendant l'événement

[End Google Translation]

This was hilarious!

Fun, short experience. That giant heart had me asking questions.

"Getting rid of" a fly!? In my pacifist jam!? 0/10! Just kidding, it was cute. Reminded me of the old flash short story sites.

Neat idea. The rotation trick makes it engaging.

Fun to play. My profile pic might give away my slight bias though.

We have added clarity to what interactions you can take and made the acid rain green so you can identify what is going on.

This game is more fun than it sounds. Great job.

This is really fun! Addictive gameplay, I'll have to bookmark this to play in my free time.

Really fun to play. Hit the right balance between fun and challenging.

Play at the highest speed and become the blur.

I still have my eyesight therefore I win. This is good minigame material.

Too short. I want to play more.

Thought the pink flowers were checkpoints until I died the first time. Nice game.

Relaxing. All I can really say. It was a chill experience.

Good use of the elemental setup. The only complaint I have is not using two elements at the beginning (makes you learn to swap elements out of the gate), but the instructions were clear. Can't wait to see more.

Message me in Discord and I can toss some folders your way. I can make some stuff on demand if it isn't too weird.

Do you still need help with sound design? If so, I have some time available, just send me a message on Discord with what you need. CDplaya#9159

(2 edits)

I need people that can fill the programmer, 3D modeling and level designer roles for a low poly twin stick shooter game. I will handle the story, music and sound effects. There is already a basic outline for the gameplay mechanics I would like to implement. Those with skills revolving around relatively quick prototyping and implementation would be most welcome.

I am mainly looking for individuals with experience making shooters and/or PS1/N64 era retro style games. People without experience in these genres are still welcome to apply.

The revenue split will be based on the number of people on the project along with their individual contributions, naturally. There will be contracts to ensure legitimacy. Those who are interested please reply here with your preferred means of communication (Discord ID, email, etc.) so the finer details can be discussed.

Looking forward to working on this game.

Update: Positions filled, no longer looking for anyone.