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A jam submission

Tortoise IslandView game page

Safely land the tortoises onto the island!
Submitted by Knitwit Studios (@KnitwitGames) — 9 hours, 51 minutes before the deadline
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Tortoise Island's itch.io page

Results

CriteriaRankScore*Raw Score
GAMEPLAY#43.3853.385
USE OF THEME#44.0004.000
UNIQUENESS#83.4623.462
ENJOYMENT#83.2313.231
PRESENTATION#103.0773.077

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work alone or with a team?
2-person team

Did you make your own assets? (if no then add credits)
Yes, except for sound. Those came from zapsplat.com

In which way does your game fit the theme?
Save the tortoises!

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Comments

Submitted(+1)

As someone bad at using bow mechanics I had a bit of trouble with this one - I like the concept but wasn't very good at judging distance based on bow strength.

The speed of the game felt a little off, too - if there wasn't a timer it would have been a relaxing pace, but I think things moved a little slow for the timer to feel like a fair gameplay addition. Given the lack of music and slow movement maybe it would be a more enjoyable experience without a timer? Really lean into the chill vibe you've already got going on a little

Submitted(+1)

I like the concept and the it felt good/responsive shooting the arrow.

Submitted(+2)

I like the game a lot, though it was a bit hard to aim the bow.  All the artwork and the concept itself were super cute, and I like the idea of saving tortoises from perpetual bloon drifting.

The main issue I have is that the pacing feels a bit awkward, both in terms of how slowly the tortoises move in the air, the speed at which the bow travels (granted I didn't upgrade it since getting coins was a pain) and the speed of the timer going on in the corner. I can't tell you exactly how it could be adjusted since maybe slow-like-a-tortoise was what you were going for, but I would've preferred if things moved a bit faster in general.

I had a good time overall, and good luck on y'alls future endeavors! 

Developer

We really appreciate the constructive feedback. I agree about the slowness, and it was indeed hard to see where the arrow was traveling and it’s trajectory. I’m happy you found the the concept interesting - thank you!

Submitted(+1)

Fun to play. My profile pic might give away my slight bias though.

Submitted(+1)

Nice game, enjoyable 

https://itch.io/jam/quad-jam-1/rate/1437676

Submitted(+1)

difficult to play at first but when you get the Idea of distance engaging, nice work