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A jam submission

Monstrously Delicious!View game page

Why waste food? Eat your enemies! You're full? Feed your customers!
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Monstrously Delicious!'s itch.io page

Results

CriteriaRankScore*Raw Score
PRESENTATION#23.9093.909
UNIQUENESS#73.6363.636
ENJOYMENT#102.9092.909
GAMEPLAY#112.5452.545
USE OF THEME#132.6362.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work alone or with a team?
With a team, Cyborg Coder (me; coder), tubems(artist), CDplaya(music)

Did you make your own assets? (if no then add credits)
yes

In which way does your game fit the theme?
You aren't supposed to kill the monsters directly, that would be a waste of food. You cook them instead and feed them to customers.

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Comments

Submitted

Yeah babeyyyyyy this is the theme engagement I'm here for - it's not an outright "if you kill things you will be punished" thing, it's that progression requires you to USE your interaction with them differently to play the game YES.

Mechanically it felt a bit rough to only be able to 'attack' at intervals and at a specific relative angle. It still works and isn't UNfun, but being able to attack faster might feel better and having the option to control the direction just a LITTLE bit more could create for more engagement.

The art style is also good but the visual style is a bit 2000's Flash, if that makes sense? There's something special that separates the sprite-flipping animation in Don't Starve from that in old flash games but I can't put my finger on it. Maybe it's the walking animations or polished camera, idk.

Overall while the game looked and felt a little dated to play, the main mechanic more than made up for it as an experience. Enjoyed playing this as part of the jam, good work!

Developer(+2)

thanks 馃槉 I'm glad you understand how we took the theme