All the paid packs can be found in the collection on my profile here: https://itch.io/c/495984/pixel-fantasy-icons-paid
Caz
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You can use a <Self> variable as a counter on each resource and a parallel process to subtract 1 from it until it reaches 0, at which point you can trigger it to respawn.
Is the game freezing in the vanilla project files or only after you add it to your own game? It may be a clash with your existing files.
Hey thank you! I have done some festive cookies with frosting on before in the first Festive pack (https://cazwolf.itch.io/caz-pixel-festive), but I'm definitely always game to draw more baked goods! Any kinds of cookie in particular you need?
It sounds like either something isn't being copied over fully, or it's conflicting with something in your existing project maybe. Try turning off any plugins and other events one by one and narrow down what could be causing it to lag.
The Relationship System template also uses corescript 1.9.0, which probably won't affect anything since the events should all be the same, but maybe try making a backup of your project and updating the corescript files.





















































































































