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CaptainD

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A member registered Feb 06, 2015 · View creator page →

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Excellent news! :-)

I've had a report from one person about the sound stuttering on his Linux set-up; however he did say he has a somewhat non-standard sound  set-up and another Linux user reported no problems.  I'm not sure if this is really a problem with the Linux build or not, so I'd be grateful if other Linux users could let me know if they experience any problems.  Thanks.

Okay I lay down my initial challenge - in Normal mode I achieved a high score of 1,898,760.


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Back in December 2015 I made a little game for a game jam; recently I decided it would be nice to update it with some extra features and, whilst the graphics will still not win any awards, get some sprites updated.  While I was at it I modified the game mechanics slightly to make it a little easier (there are 5 difficulty levels but even with that it's a pretty challenging game).

It's very retro, has a rockin' soundtrack, and while it's an arcade game it requires quite a good dose of strategy to play well.


https://captaind.itch.io/space-tunneler-deluxe


The video below isn't quite the finished article - I need to make a new one - but gives you a good idea  of the gameplay (and music :-D) - please note I also hadn't QUITE finished debugging it at this stage (debugging this thing  was an absolute nightmare...)

Screenshots:



Hoping people post their high-scores here (preferably with some proof!).  If people are lax about posting something I'll start the ball rolling with a high score of my own :-D

Sorry to be a pest but this is still unresolved.

If only real life mirrored this more closely!! :-D

Whether it makes any difference or not I don't know, but all the payments not added to the total are "via Sale page" - all my previous items (even when on sale) came via Purchase Page (a handful from Popup API and one from Mobile, which also counted towards the total correctly).

Just my own stuff - it was a mixture of 2 ebooks and 1 game, don't know if that made any difference.

https://itch.io/s/11291/disaster-treble

Thanks for checking this.

Sales from a recent bundle haven't been added to Earnings on my Dashboard - not sure if there's normally a delay with this showing or if I need to do anything else?  I can't remember any issues with previous sales but this is the first time I've done a bundle and there may be something I haven't taken into account.

Perhaps the most important feature that will be added is a full Campaign Mode.  I haven't decided exactly how long this will be yet but it should be a sizeable chunk of strategy gaming.

Made for the May 2018 monthly game jam "MAGS", this was actually made in about 8 hours over the 4 evenings I actually had available in the month!

It's a simple strategy game where you have to control a colony of rats - keep them fed, expand the nest, etc.  There are some random events with voiced rats to help keep things interesting.  It's fully functional as it is but I'm using it as a prototype for a more complex game in the (hopefully near) future.

If you want to take a look, you can get it here - https://captaind.itch.io/the-rat-pack-mags-version

For those who complete it (it's really not that hard and won't take you long!),  I'm interested in how many turns you took to do so - you can post your triumphant claims here - https://itch.io/t/236526/those-who-have-managed-to-complete-the-game-how-many-tu...

Okay my record to date is 88 turns.  What about anyone else?


  • Spruced up (and probably more) graphics
  • Extra random events along with accompanying speech samples
  • Events that occur only once certain criteria in the game are met
  • Achievements
  • 5 difficulty levels
  • Load/Save game feature
  • New upgradable skill - Scavenging
  • Shop with the items have have scavenged for boosts
  • Expandable Food Storage area, adding considerably to the challenge of managing your colony

Possibly: bespoke music tracks

I can't remember how many it took me in my final test run, will have to play it again and see if anyone can beat my score! :-D

Ugh it turns out that if you right-click (we never thought of doing that in testing for some reason!! :-O) the mouse cursor disappears.


Until I can correct this and upload a new version, please do not right-click! :-D

I occasionally email those who bought one of my games via the "Interact" tab - I'm assuming that this all comes under Itch's general data protection policy and there is no need from the dev side to make any further changes / announcements directly?  (I certainly hope this is the case since like many others my inbox has been awash with GDPR notices for the last 3 weeks!)

Apologies for the lack of a definitive answer so far, my co-dev and I need to agree on exactly what we want to do.  I promise we will let you know ASAP!

I've now published the ebook "Captain Disaster: The Dark Side of the Moon" here on Itch.  It's a PDF so you should be able to view it on just about any device.  It's also slightly cheaper than the Amazon Kindle version ($1.25 instead of $1.39) - you can get it here:

https://captaind.itch.io/captain-disaster-the-dark-side-of-the-moon-ebook

I've now published the ebook of the game on Itch - it was already available for Kindle via Amazon, but the Itch version is a PDF which should be viewable on pretty much anything, and is also slightly cheaper than the Amazon version.

https://captaind.itch.io/captain-disaster-the-dark-side-of-the-moon-ebook

Tomorrow is May the Fourth, and in honour of this great event I am offering The Captain Disaster Collection (the original set of short stories that set the background for future games and stories) for FREE.  

Get it here - https://www.amazon.com/dp/B01N3W1MNY/

If you do decide to take this up, I would be most grateful if you could leave an honest rating / review on Amazon. ;-)

Thanks so much Das Wasser!  Hope you enjoyed those 8 hours :-D

Looking forward to playing this one cooperatively with my wife (when one day we finally both have the energy after getting the kids to bed...)   Congrats on the release!  :-)

A very special day - the first Let's Play of the game is now 100 days old!!

Yikes that's quite a list!!  I'll see what I can do... :-)

Yay!  So glad you got it to work!  I'm sure it was 99% down to your brilliant use of the computer! ;-)

I'll ask my co-dev if he can think of anything - no-one else has ever had this problem that I know of.

Could I ask what your system details are?  Windows version / CPU / GPU etc, anything that might give us a clue as to what's causing this.  Thanks.

The game manual outlines what you can do with the config tool ("Game Settings" in the Start Bar menu) but let's try to find out what the problem is to hopefully give the most useful suggestions.

Clearly you have been able to download and install the game.  

1 - When it runs, do you have any sound?  If the game starts and you don't get any kind of error message then a video error seems unlikely.  

2 - Do you get any error message at all?  

3 - Does the "Team Disaster" logo zoom at out at you or just simply appear?

4 - I assume that after the logo appears you have waited a few seconds for the game to start before you exit?

Sorry to hear that.  :-( 

Strange... have you tried changing options in Configuration to see if that helps. Will it not run properly in either Full Screen or Windowed mode?

I can definitely put Neufeud somewhere, the game will be set entirely in a *massive) rubbish dump though so think a Blade runner style projection onto a skyscraper might not be possible!!

I think I might try to find room for a robot called "Carbon Karl" too :-)

Captain Disaster in: The Trouble With Screeching Sapper Serpents is now in production.  If there is anything you would particularly like to see in the game - whether reference to a specific sci-fi show, a detail in the background graphics, or anything else you can think of - please post it here!  I can't make any promises (and obviously some requests will be easier to include than others), but I will look at everything and if we can, we will include it somewhere in the new game.

Thanks for the review Cindy, we really appreciate it! :-)

Hehe love the idea,

Sorry I've been remiss in keeping this updated...

2 more reviews:

Gameboomers - http://www.gameboomers.com/reviews/Cc/CaptainD/CaptainD.htm - they sort of liked it but it's not really the reviewers preferred style of game, enjoyed it because of (and despite) its silliness.

AdventureGamers - https://adventuregamers.com/articles/view/34350 - they liked aspects of it, but found other parts disappointing.  Most of the criticisms were fair to be honest, but some felt a little harsh!  (Anyway overall they enjoyed it which is the main thing.)

The game will be available for 25% off the regular price (making it $6.74) from 12:00 (BST) on Wednesday 7th March 2018 until a second to midnight on Friday 9th March 2018.

The analytics page for each game is already great and gives a lot of useful information - however if possible, when you select a range (30 / 90 days, a particular month, etc) it would be really helpful to have a Total for Views, Downloads and Purchases, and also if possible average Views per Download and Views per Purchase.   I'd be grateful if you could consider adding this at some stage.

I really can't narrow it down to just one but for sheer hours sunk into it in my youth, I guess I'd have to go for Pirates! (not the more recent "Sid Meier's Prates!", although that was good too).  Spend so long and it never felt old somehow, with the different time frames, diverse challenges depending on your nationality, reenacting famous voyages, all within a dynamic game world.  So yeah, there are about 20-30 games that could be my "favourite ever" depending on my mood at the time, but I'm going to go with the original Pirates! on the Atari ST.

Looks interesting - retro and modern at the same time! :-)

Thanks so much for taking the time to reply!

I really hope you enjoyed those 9-10 hours (well, perhaps taking out the stuck times :--D)

Has anyone made a crypto called the Flanian Pobble Bead yet? :-D


CaptianD originally stood for CaptainDisaster, my comedy sci-fi character, but your version could be true at times too.  (When looking at my bank balance for instance!)