Found you on gamejolt. This was a fun brain teaser of a game. Beautiful graphically and well animated but most importantly, fun to play. I would love to see this on the App or Play Store.
canibalstalker
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Friend, your kind words mean the world to me. I am proud I finally got to publish something, no matter how small. One day, I hope to create something like yours in a week.
I totally understand your feedback and I was actually working on that before I published, but couldn't figure it out in time. Using a point for rotation is great insight as I found that using loops in an update method just maths out the total of the loop rather than going step by step. So instead of moving one degree 15 times, it just moves 15 degrees. All-in-all this was a good learning experience and I'm sure the next game will be more fleshed out and intricate and I'm excited.
And thank you for taking the time to check out my submission
This was really cool. Graphics are nice, movement is fluid, shooting is accurate, animation and music are on point. What I really love is the mechanic of the chaotic cards. However, it is really hard to showcase that unique aspect of the game when you are constantly running, shooting, or reloading. Yes it is chaotic, but I wish I had more time to experience what the cards can do.
I HATE your checkpoint system. It was like Getting Over It levels of frustration. That being said, I am a sucker for 2D platformers and I'm pretty sure I finished your game. There's no neon sign flashing "YOU WIN," maybe next time. The platforming felt good, new abilities were well placed, models were a little disturbing, but clean. The punching seemed a little out of place, but there was no prompt for it so maybe it was meant to be removed? Overall, GG. Well Done
I'm a sucker for 2D platformers and this is no exception. Well designed, tight controls, awesome movement mechanics. There's some spikes in difficulty here or there, but nothing you can't handle after some practice. Again, well designed. I will say, however, there are a few holes in your chaos walls that I was able to sneak through and drift away in the dream world forever. For a jam, this is beyond acceptable, totally eligible for a full-fledged game.
P.S. How old is that girl? Seven? Colorful use of language on that one.
I'm mad cuz I couldn't beat it. But it's fun enough I'll come back to it. Chaos does not begin to describe this game. There are enough random events to keep you guessing and if you enjoy sonic, this is for you. My only criticism is the platforming is not exactly "intuitive," but you move so fast and there is so much going on you hardly notice. GG
I really love the graphics on this one. The bee is cute, the wasps are scary, the hive is well-built. I did run into an issue where I got pushed out of the default z-position and made it impossible to eat the nectar or bust nests. The controls are good, otherwise, able to move around with ease once you learn to fly.
This was a kool little game. I like the challenge of other blowers in the levels. I could see this being a multiplayer game with a scoring system. I like the reactiveness of the papers being blown depending on where you're pointing and how close you are. The music gets pretty repetitive pretty quickly and though there's an option to turn it off, it doesn't actually work.