Thanks for your contribution! I'll play it asap. :)
Recent community posts
I'm attempting an LP of Wimple, and I absolutely love the story and artwork, but I have to ask -- why'd you axe the save option? :( It does force the player to think twice about their actions versus powering through the bunnies, but folk like me with horrid reflexes get a little put-out by having to replay the game from the splash screen every time we fail.
This is more my fault than yours, but I thought I'd bring it up anyway! I'd have appreciated a checkpoint at each accomplishment (giving the moon the jelly, acquiring the goose, etc).
All the same, I'm very glad to have played this! I'll let you know once I finally manage to get the second ending and throw up a video. Keep making games, you have a great sense of atmosphere.
Ayyy, hello! Nice to have you around! I used to be a huge Vocaloid fan, haha~ I'm curious to see where your game goes! I'm not the best artist, but it might be some inspiration for me to draw some Vocaloid fanart again.
I hope you enjoy making your first game!
Thanks for participating! ♥ Glad to have you aboard, Luna.
I think this jam is a Good Opportunity to work on your first game! Seeing as you don't have to worry overmuch about assets, you can direct your attention to your concept and learning your engine. :) Excited to see what you do!
I Let's Played this thing and loved every moment -- and that's just the demo. :'D I'll be sure to do a complete video as soon as the full game comes out!
So, this was interesting! I wonder: do the symbols in the dialogue actually mean anything? And if so, is it possible to gut the game for English translations? Not knowing's been bothering me ever since I finished my playthrough...