Wow... VERY atmospheric!
Great Artstyle and totaly unique.
Love the 80s vibe.
Awesome Job! :O
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Really great idea. :) I REALLY like the art style. <3
Since it is just a demo and not a full game, I can not give the full score.
Maybe a bit over-motivated for such a short jam.
But I leave a follow there, as I would be happy if the game is developed further. :)
Sweet and unique concept. Kinda hard, but I'm bad in rhythm games. So it's not your fault. :D
Snake and flower are cute. The menu could have been a bit prettier.
But overall an interesting game. :)
W...T...F... :D I had a lot of fun with it. ^^
A background (stars?!), sound and an arrow leading to the next point would have been nice.
But like i said, i like it alot. :D
Awesome weird game. <3 ^^
I see a lot of hard work here.
These tank controls first drove me crazy. After a while I came in.
A little more feedback for damage etc. would have been nice. I also found it lacked sound effects. All in all, I see a prototype here but not a game. I'm sorry. : /
But since this was created in a month and I see a lot of work in it, I have to say that it is not a bad job at all. :)
Maybe just a bit over-motivated...
Great and hard arcade game. I like the simple concept and the minimalistic but stylish graphics.
Maybe the lasers have a bit too much power. I think it would be nice if their strength increased the longer you play but otherwise a nice little game. :)
What a great game! The Artstyle is perfect, the Ambient-Music really fits. Fun and challenging physic-puzzles. The theme interpretation seems a bit arbitrary but overall one of the best games i've seen so far in this jam.
Thanks!!! :) <3
Yeah, actually the tendril was planned as a close-range attack. But that did not turn out to be a good solution. It has proved to be very bulky and difficult due to the simple movement.
I also thought about a cooldown, but I liked the buttonmashing in the end. ^^
But overall I can understand the criticism very well. ;)
In "Arcade Mode" I wanted to get the old "I'll pull all the coins out of your pocket"-feeling.
The more modern mode is the "Casual Mode". Where you can continue as long as you like. :)
AWESOME!!! Here and there a bit of polishing is missing but overall it has a lot of potential!!!
Would love to see a full version on Steam one day! <3
3 difficulty settings and procedurally generated fields should be enough.
Really addicting stuff. I just rushed through the levels. ^^
Found it strange that you can go to the next level without clearing the current one but like i said: Awesome Idea. Also love the minimalistic neon-graphics!!!
Unfortunately, there is no music.
So if you thinking about making a full version sometime: contact me. ;) I would love to make a cool Sci-Fi-Soundtrack to this. ;) ^^
Thanks. :) Yeah, i did the Music too. Hope you like it. :)
Also again for you ^^:
Maybe the "Casual Mode" is more something for the first time playing. You go to the shop after every death and not back to the title screen. ;)
In "Arcade Mode": You can buy more lives per round in the shop after every finished level.
In "Casual Mode": You'll be sent to the shop after every dead and can collect coins and buy upgrades until you are ready to finish the level. ;)