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Golem Shards has a really cool idea in its core mechanic that it's been built around nicely.

Once you get your head around aiming and how the reload works, the game becomes quite fun as you attempt to avoid the enemies, protect the shards and keep your bullet supply stocked. I think the game stuck to the theme fairly well, the shards being (to me) the core mechanic tying it all together. I enjoyed the visuals, the lighting and glowing colours, plus the minimalist style models all looked quite good together.

The game worked well and I encountered no problems. It was fairly challenging (I think my highest was 80-90 points), the game-play was smooth and the shooting / reloading mechanic was interesting and took a bit to master.

Overall, the game was fun and the content that was there was polished and put together well. 
Definitely my most replayed game out of those I've tried so far. A great entry, well done! Rated.

If you have a moment, could you please rate mine? Thanks!

Not a problem. Following you now, if you ever do that update I'll be sure to give it a go!
Once again, well done, a great entry. =)

I really liked powerCore! I thought the mechanic was an interesting take on the theme and it was well done. I like that it's as endless as you want it to be and I had fun seeing how many turrets I could get into the world.

I also like how the power core respawns when it falls off the end of the screen. Almost like you expected someone like me to try and throw it off screen and see what happens. =P

A great game, rated, well done!

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After The Rain has a lot going for it, some amazing art work, peaceful atmosphere with music that compliments it nicely, great sound effects and an interesting mechanic that worked quite well. I think it stuck to the theme well with the jump / shoot / revive mechanic, which was implemented into the style of the game perfectly and other than finding the controls a little frustrating at times, I didn't encounter any bugs or problems.

This game also has a very talented art team behind it, the sprites, animations and intro / credits screens were really well done and looked very professional.

All in all, a great game that I enjoyed playing, well done. Rated.

(Edited 1 time)

GemDigger is simple but it works well, the mechanic, progression and challenge obvious the moment you start to play. I think it stuck to the theme well but it also worked against the game a little - my hands were getting pretty sore from spamming the move keys by the time I hit the final layer.

I think it could have benefited from some simple effects to liven the game play up a little - e.g. a dig particle effect, or some simple animations - but overall this doesn't detract from the game's intended style. The music was also pretty cool, a nice touch.

All in all, a good game and I enjoyed it. Well done! Rated.

Although the game had a few obviously missing features - expected for a game jam - what was in this game was tight, polished and well thought out. The animations and sprite work were really good - with a lot of care having clearly gone into both - and the mechanics, the flow of the game and the feel of the character all worked well and most importantly, were fun to play with.

I can see how the game intended to work to the theme but I think it missed the mark a little in execution. There wasn't a great incentive to keep an eye on the battery and it provided more than enough energy for each movement I needed to make; I wasn't ever really limited by it so it didn't really achieve its purpose.

 I can see what it was trying to do though and how the core mechanic could lead to some great combo based game-play. With a bit more time to balance it out, this mechanic would be really cool to see in action.

There's a fantastic foundation for a future game here and I'd love to see this expanded into a bigger release, maybe with a few extra levels and characters and some story. All in all, great fun to play, rated 4 stars. Well done!

If you have a moment, could you please rate mine? https://itch.io/jam/gmtk-jam/rate/158911 Thanks!

Thanks, mate. Glad you enjoyed. =)