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A jam submission

Little SunsView game page

8h-development game for December Sykoo's community gamejam (theme: "light and dark")
Submitted by Alluysl (@alluysl) — 3 hours, 35 minutes before the deadline
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Little Suns's itch.io page

Results

CriteriaRankScore*Raw Score
Concept - How well does it match the theme?#62.9833.222
Creativity - How creative and unique is the game?​#112.1602.333
Visual impression​ - Does the art style suit the game and looks good?​#121.9552.111
Overall#121.9962.156
Playability - Is it fun and challenging enough to play?​#141.7491.889
Replayability​ - Is it compelling and does it have high replay value?​#151.1321.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

You said there were a few glitches so I'm not too worried but I just could not figure out how to play properly. It feels like the lights get attracted to the squares but I couldn't make them stick to open the doors and get out. Still a cool idea though and a good effort, well done.

Developer (1 edit)

Thanks for your feedback, actually they aren't attracted. I suppose the movement mechanisms feel weird to you, that's interesting to know :)


The intent idea is to provide players with a sense of pride and accomplishment for unlocking different heroes use the walls to put your spheres in a position so they can be on the squares when your main one is next to the door so you go through it and finish the level. It may not have been obvious enough, again interesting to know :P

Submitted

Ah, I wondered if the walls were the key to lining them up, just couldn't quite get it to work for me.

Perhaps you could sell keys to bypass certain doors?
60,000 credits seems reasonable. ;)

Developer

You mean loot boxes with a .1% key drop ratio ;)

Submitted

Ha, of course, loot boxes, my bad.

Submitted

its hard i got stuck to

Its buggy. I got stuck out of the play area. 

Developer (1 edit)

You probably got launched into the air when a door reappeared under you. You can use the secondary spheres to go to the "back to menu" button or just close the game. Sadly I didn't have the time to put position resetters if you get out of the area or a transparent wall over the play area. I was kinda stressed by time :/