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BumBumBum

43
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A member registered Feb 02, 2022 · View creator page →

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aee! sim BR  🇧🇷 !
valeu pelo comentário!

joguei o Creepy Chocolate Maze e curti! Me deu vontade ter um power up meio lamparina asism que ilumina proximo do jogador

desse jogo pretendo voltar nele algum dia, tenho umas ideias de novos modificadores alem do +1, além de precisar melhorar o ritmo e umas coisas de level/game design tb

glad that you liked it!

tks for playing!

The pacing of the game needs some tweaks

Maybe starting with fewer candies falling to the player get used to the mechanics


Tks for playing!

Really fun game!

Nice skill tree and power ups


Late game the runs tend to be too long

Maybe be less generous with stamina upgrades

Looks like we have a winner 🏅


Great game!

Inspiring stuff

tks for playing!!

Hahaha

I will implement insulin as a defense item

Thanks for giving it a try!!

wow, i hate looong flights 😣

Good to know it helped pass the time for you.

tks for the nice words!!

tks for playing!!

wow, tks!

Hall 69 looks great!

didnt have time for the music, will look into that


Tks for the comment!

simple and funny are the best ones!

Tks!

Nice to read that!

It was the objective, fun and easy to play

a title screen was in the plans 

Will look into adding it

yes, ifficulty and pacing need some tweaks 


Tks for playing!

Yes, i can see it expanding with more levels, power ups and buckets too

Maybe a desktop version with more horizontal area

Agree with the hearts too, the games needs a lot of pacing adjustments

Tks for playtesting and the feedback too!

glad you like it!!

I just noticed that if you play for a longer time, the score starts to break a bit, and I’m not sure why haha

I need to fix that and also add some visual feedback for the score value.

Some beans are impossible to dodge, but you can make up for it by grabbing the heart lollipops too.

hey!
this is my game DOCE DOCE

you can play it on your phone browser:
https://bum-bum-bum.itch.io/doce-doce

hey!
this is my game DOCE DOCE

you can play it on your phone browser:
https://bum-bum-bum.itch.io/doce-doce

hey!
this is my game DOCE DOCE

you can play it on your phone browser:
https://bum-bum-bum.itch.io/doce-doce

top notch character and environment design!
sound and music are super great  too!

great choice of setting!
mood and lighting are really good

tks for the feedback!

never build on android/ios, need to try and test if it works OK, will look into it in the future

the idea is to  update the game to have a variety of "power up" bumpers, with different effects

Tks for playing!!

I tried to focus a bit more on the playful side of Halloween instead of the spooky one.

tks for the comment!!

Didn’t have much time to work more on sound and music
maybe in the future

tks for playing, glad that you find it fun!

Everyone has complaint about the camera  🥲 hahaha
I promise I’ll fix it as soon as I get a little time.

3D camera is a very personal thing,

the next thing I’ll try to implement is camera settings like axis, FOV, sensitivity, and direction following.

By far, it’s the most requested feature.

And I found out that almost nobody likes my preferred camera setup hahaha 🥲

Tks for playing and feedback!

Ttks for the comments!

This static body idea actually can fix the HTML version, the physics jitter on browser is wild

Oh! and Dino Feast is super great!

tks!

The music is an artlist version of Korobeiniki, a classic Russian music that was the oficial music in the original Tetris Game boy Game

Camera controls and mouse needs some fixes for sure, will try to work on that and a browser version too

The camera can definitely be improved!

Im trying to get the game running in the browser and making the camera less frustrating too

Besides that, 3D cameras in video games are always a controversial topic for me

Everyone has their own “ideal camera” based on a mix of the games they’ve played and their nostalgia, so it’s impossible to get it right for everyone. Some people prefer a camera that follows player direction, others like free control, different FOVs, and countless little details.

I’m going through the same thing in the playtests of my main project

Thanks for the feedback! I really appreciate it.

Totally agree about the camera.
Maybe a dissolve/cutout/silhouette shader would help.

I’m trying to get this working on browser with Godot’s default physics, godot Jolt doesn’t work on HTML5,
and I’ll try to make the camera behavior less frustrating too

But what I really like about the jam is that it’s my first ever game release.

I’m a 40-year-old designer/art director focused on branding and advertising, and putting a game out there for the whole world to play is pretty scary hahaha. I learned a lot in the process.

I’ll definitely be making more of these small free games before releasing my main project, CataCata.

niiice!

let me know if have any feedback

Asked here and it seems a problem with AMD cards drivers and Vulkan in Godot games

https://github.com/godotengine/godot/issues/109378

maybe if you update to the latest drivers, if it isnt already

can you send me your windows version and graphic card model?

did you have this kind of problem with any other godot game?

Wow

1st time that i saw that bug on any playtest, will look into that 

Tks for the heads up!

(1 edit)

#FallingBlockJam

OUT NOW!!
You can download and playtest CAI CAI on itch
bum-bum-bum.itch.io/cai-cai
🍎 Mac & 🪟 Windows

🐛 Let me know if you find any bugs or have any other feedback.
🔝 Looking for your highest height reached too

#gamedev #indiegame #godot

looks and plays so smooooth!