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The camera can definitely be improved!

Im trying to get the game running in the browser and making the camera less frustrating too

Besides that, 3D cameras in video games are always a controversial topic for me

Everyone has their own “ideal camera” based on a mix of the games they’ve played and their nostalgia, so it’s impossible to get it right for everyone. Some people prefer a camera that follows player direction, others like free control, different FOVs, and countless little details.

I’m going through the same thing in the playtests of my main project