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Asked here and it seems a problem with AMD cards drivers and Vulkan in Godot games

https://github.com/godotengine/godot/issues/109378

maybe if you update to the latest drivers, if it isnt already

(+1)

I updated and it worked. Looks like it was AMD all along. The new driver fixes the issue. Sweeet

niiice!

let me know if have any feedback

Sure, no problem.


Liked:

-The character response is instant

-Beautiful shapes for the models and color choice

-The music selected is very addictive. Could listen to it on loop

-SFX also great. 


Could be improved:

-The mouse sensitivity on camera turn is a bit too high. So it can cause the character to flip around and do a 180 turn when not intended, which makes some of the losses feel unfair

-The mouse turn axis (I think for 3d it's x axis?) also seems to be inverted from how it normally is. Took a while to get my head around it

tks!

The music is an artlist version of Korobeiniki, a classic Russian music that was the oficial music in the original Tetris Game boy Game

Camera controls and mouse needs some fixes for sure, will try to work on that and a browser version too