This was a ton of fun to play! The house thinks I'm crazy now screaming boos into the mic this morning, lol. Incredibly impressive work to have something so well polished and complete by the deadline, congratulations!
BuddyDoQ
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This game was simply amazing - I tried keyboard, but quickly switched over to the gamepad and had a blast. It's like a slicker and faster paced Trials, but better because hoverboard! I was not able to conquer the tower but did manage to clear the other levels! I can't say I have any constructive feedback other than I want more. Congrats!
Thank you so much for the kind words and for checking out the game! Ahh, the enemies AI, it's so hard to get just right! I ended up choosing story first and made them slow to aim + fire to keep the momentum going for the widest range of player skills. I agree that it could have more gameplay variety! I wanted to explore the box grab mechanic I built but ran out of time to fully utilize.
Very slick presentation, the physics character controller is pretty good, and music is excellent, great work! Not a big fan of trying to shoot the little metal boxes to unlock doors as that grinds the game to a full stop when the music is pump'n so hard that I just want to jetpack into the next baddie haha.
I love the chill and wholesome vibe of this game, it's like a sip of tea. You know it's special when my only feedback is just to add more juice/feedback to the player movement/actions, and maybe a small bit of bread crumb (small lights/lamps?) to help guide the player to newly the opened areas. Congrats on this excellent entry!
First of all - thank you for your amazing quick-fire YT tutorials that always help me out with those specific little things I need to understand (and so often need to re-understand lol)!
Lovely game, the presentation and characters came out awesome! My feedback would be that the camera only following a set path instead of reacting more to the player position + floaty gravity made me frustrated in parts, because it wasn't so clear what my path should be. Congratulations to the team on the great release!


