Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

SolarisView game page

Defend the Temple of Helios against agents of Hades in this physics-based side-scroller set in an antiquated future.
Submitted by SideniuS — 23 minutes, 21 seconds before the deadline
Add to collection

Play game

Solaris's itch.io page

Team Name
Sidenius

Game Name
Solaris

Link to Gameplay Footage
https://www.youtube.com/watch?v=GkLiPzsOMC8

List any content that was created before the jam.
- Sound effects (from "Sci-Fi Sounds and Sci-Fi Weapons" and "Footstep and Foley Sounds" on the marketplace, as well as one sound from the BOOM Sample).

- Skeletal meshes (excluding character equipment) (Manny and Metahuman head, as well as "Sci-Fi Man" from the marketplace)

- A half-made component made by me previously to facilitate the physics-driven characters.

Everything else was made by me specifically for the jam (animations, meshes, particle/material VFX, gameplay logic, custom 2.5D character implementation and even the music).

Are you entering as a student team?
Yes, I am studying at KTH in Stockholm, Sweden.

Which Engine version did you use to create your entry?
5.3

Gameplay Instructions
The game features a small tutorial when you start that contains all the necessary instructions.

What platform is your game built for?

Windows

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The effects in this are insane! The physical movement and the abilities are fun, the cursor is a bit annoying, but otherwise awesome game!

Developer(+1)

Thanks, glad you liked it!

Submitted(+1)

Very good game! I liked the concept, the art and the effects are beautiful! Great job!!

Developer

Thanks!

Submitted(+1)

Nicely designed game, very fluid animations and I love the physics based system. With just a few balance tweaks and especially the mouse cursor fix, this could spell for an insanely good idea for a full game.

Developer

Thanks! I've seen quite a few people get tripped up on the aiming being a bit below the cursor, which is a consequence of the physics weighing down the arms. I left it like that as an additional challenge since you still have the laser sight, but I'll definitely work on a solution if I make this into a full game.

Submitted(+1)

The level design looks awesome and love the jet pack. Love the music. I'm pretty bad at it though. Gonna need a lot of practice.

Developer

Thanks! Yeah I made it pretty challenging since the experience is quite short, otherwise you'd plough through it in 5 minutes... But hopefully it's feels satisfying to finally beat the boss at the end :)

Submitted(+1)

Very slick presentation, the physics character controller is pretty good, and music is excellent, great work! Not a big fan of trying to shoot the little metal boxes to unlock doors as that grinds the game to a full stop when the music is pump'n so hard that I just want to jetpack into the next baddie haha.

Developer

Thanks!

Submitted(+1)

This is amazing! Your effects look so good! Amazing gameplay too. I'm so impressed that you made this in such a short time frame. Great Job!

(The enemy dissolve effect is epic!)

Developer(+1)

Thanks! Yeah I went all in on this, but I now have to pay for my commitment to the jam by catching up on a week of studies and sleep haha