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bloodgamedev

48
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A member registered Feb 21, 2024

Creator of

Recent community posts

Really love the theme! My two favorite things, goblins and gambit. Just a suggestion tip, I feel like good deed is kind of overpowered cause you can basically win a lot of bets in a row. Good work pulling this off in 7 days!

This is basically my after lunch simulator. Very creative idea and I had lots of fun of playing, thanks for bringing this to life! 

The concept and the visual are really good! Will definitely add to my collection to try again after it's polished. Great work pulling this of in 7 days!

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Absolutely agree. The first level was meant to be some sort of tutorial be we didn't had time to polish it

Thank you for playing and glad you liked it! Absolutely we needed some other mechanic in order to balance the progress of the game, absolutely agreed. This way the player would see ways of making progress besides just skill ramping on each run.

Thank you for playing and glad you liked it! Absolutely we needed some other mechanic in order to balance the progress of the game, absolutely agreed. This way the player would see ways of making progress besides just skill ramping on each run.

Thanks for such a kind comment, really glad you liked it! We understand the game is somewhat difficult and made that didn't played to our favor for jam game. The idea was for the played to improve his skills on each run and to be able to go further every time, but that can feel very punishing for people. 

It definitely has potential, I liked the the theme a lot and with more time you can definitely have a solid game if you wish to put more time on it! Congratulations for pulling this of in 7 days!!! 

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Really neat idea! Was really fun to play and I really had to make the decision of if I wanted to carry more loot or not!

Fun concept! Congratulations on pulling this off in just 7 days, great work!

Really fun concept! A really cool twist in the FTL game mechanics! Really good idea and good execution, congratulations on pulling this off in 7 days!

It was hard figure out what was going on at first but after understanding the game was pretty fun! Great job getting this out in 7 days!

Was really fun and I can see that the concept can be expanded if the team would like too, really could see a roguelite progression system working well here. Really enjoyed the art style, music and overall mood of the game as well! Congratulations for pulling this of in 7 days!

Incredible that this was pull of with such quality in 7 days, congratulations!

Cute game! I only felt that I was getting stuck in the scenario a lot of times while I want to keep sprinting more and more, I think that instead of a punishing mechanic like the stamina bar, a rewarding one like getting stamina from treats would make it more fun and open more possibilities for getting streaks of treats. Anyway, very impressing that this was pulled of in 7 days, congratulations! 

Really had fun with the little story, well polished as well for just a week of work, great job!

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Really had fun playing it, nice work!

Really liked the idea! Loved the dog sprites specially! Great work, had fun playing it

The enviroment is reaaaaallly good! Really enjoyed the mood of the game. Definitely can see the idea evolves if the team would like to add more things to it. Great game, congratulations!

Thank you so much my friend! Glad you liked it!

Cool game! Really like the art and the music is fire!

Great game! Simple idea that works well and was really well executed. +1 for Godot

Great game!

Really neat game! Great job, really enjoyed playing it

Really cool idea and well executed! I think there is room for more exploration regarding the turn mechanic, instead of just watching the circle goes around it could be somehow interactive to make it skill based! Congratulations for such a great work in a small time window!

Really like the theming! Great gob!

Absolutely, I was not satisfied with keyboard controls as well, but trying to replicate the "loop" control was not easy on it, maybe could had simplified it with just left/right arrows instead of the fool loop. Really glad you liked the game! Thanks a lot for playing :)

Cool game! Really liked the music and SFX combo

Cool concept! Congratulations! Just a little feedback, I think the text is small, and I think the time limit also made it hard for me to understand all the cards. 

The art really looks great, sadly could not play it much, but good job anyway looking forward to see it finished!

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This reminds me of when I got lost at the super market when I was little haha! Great theme!

Man I had a blast playing this one! Amazing work for such short time! Congratulations!

Really had a blast playing it and I see a lot of potential for improvements. Definetly upgrade system, boosting system, and cops that chase you drive too much reckless around them would be awesome additions. Also a minimap would be a great!

Could not play it :( But looks like a great and different concept, would like to see if completed

Really like the concept! I think maybe a good tutorial to teach how to get the loops easier would help a lot as well cause it's hard to plan how to make them

Thank you so much! :p

Great concept and the art and song really make it feels cozy!

Really interesting concept and well executed! I think adding powers up you could buy after every iteration based on the points would also make the gameplay more progressive!

Thank you so much, really glad you liked it!

Thank you so much! :p