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Three Biscuiteers's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #781 | 2.909 | 2.909 |
| Enjoyment | #1021 | 2.909 | 2.909 |
| Gameplay | #1184 | 2.545 | 2.545 |
| Overall | #1252 | 2.576 | 2.576 |
| Visuals | #1256 | 2.727 | 2.727 |
| Theme | #1359 | 2.455 | 2.455 |
| Audio | #1546 | 1.909 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You control three ants risking their safety to get the biscuit on the other side of the garden
What code and assets did you not make from scratch during the jam (if any)?
None
How many people worked on the game?1
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Comments
Interesting idea to make a puzzle where you need to manage a few units.
I want a different selection system. For example, let the player draw a boundary rectangle over the units to select them.
Fun concept! Congratulations on pulling this off in just 7 days, great work!
Love the concept, nice graphics, The way to select the ants is a little confusing, I think i will be better if by double clicking it select one ant, and single click or shift click will select other ants, and tab all the ants. Somethin like that
Anyways, Good game
interesting concept!
Well done!
Well done. It reminds me of Lego games for some reason.
Congrats on your submission to the gamejam, well done as a single dev. I like the art of the little ants. I think the controls are a bit clunky. Often I tried to select or deselect ants and it didn't properly do it, which was a little frustrated sometimes. I love the puzzle elements you added to it.