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BladeGrip Studio

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A member registered May 24, 2017 · View creator page →

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We are aware of it, but our resident artist could only do so much within the short timespan. Our team is entirely amateurs after all. ^^'

It's the intended design.

Back then I designed the game with Cookie Run as one of the sources of inspiration, and in that game your health continuously drains.

Sorry. Never mind. I figured it out. I just needed to define a "hidden" location and set the location to there at the appropriate scene.

Thanks! Works like a charm.

I have another question now. Perhaps I simply missed it, but is there a way to force hide the minimap no matter the set preferences? For example in a scene where the character faints and later wakes up in an unknown location. 

Hide screen doesn't work and setting the 'area' variable to None throws an error, but maybe it's just my coding skill issue. I'd appreciate some help.

Hi! Thank you for the tutorial! You're a lifesaver!

Is it possible to make the minimap show a partial, zoomed in map instead of a shrunk version of the whole map?

Clear Hunter's Den stage a few times consecutively in one sitting (i.e. not closing the game). In my head this was supposed to depict a relentless hunting for the tiger, hinted a bit by the intro picture of the stage. But now that I think about it, maybe that wasn't a really bright idea.

Thank you!

Yes, she is the final boss and she is not affected by the Chasers upgrade. Congrats for winning against her, now collect the achievements if you haven't already. Cheers!

https://bladegrip.itch.io/woodland-chasers

I'm late to participate, but I'd like to donate my game as well.