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Lantern Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #158 | 3.750 | 3.750 |
Music | #226 | 2.875 | 2.875 |
Gameplay | #290 | 2.625 | 2.625 |
Overall | #303 | 3.021 | 3.021 |
Art | #354 | 2.500 | 2.500 |
Is the graphics 1 bit? | #367 | 3.875 | 3.875 |
Originality | #382 | 2.500 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The sound design of the game is excellent, and the music goes well with the atmosphere of the game.
Art is very simple, but it doesn't bother you.
As already reported by other users, there is a delay when pressing a button. I don't think delay is enough to bother, but an animation illustrating this delay would be nice.
Still, it's a fun game, and it's responsive with its mechanics.
This is a very nice game!!
I loved the music as soon as the game started, and very nice choice for using black and grey, it really fits the theme of the game.
The gameplay itself is also very good, 2 attacks + a super attack is awesome!
If you are planning on continuing with this game think about making the CD between each attack much shorter, and maybe aim with the mouse.
Please rate my game too :)
Nice game! It would be good if the font had an outline, I couldn't read the tutorial that well. If the attacks followed the mouse button and were faster, it would be great too. You did a good use of the theme for the game.
This game has a lot of potential, but the cool down time between attacks makes it hard to play. Also the fact that I have to make sure my character is facing in the direction before he swings, instead of where my mouse is at is kind of off-putting. Great game none the less!
The delay between clicks and attacks is way to noticeable, but I like the concept!
My biggest complaint would be that there is a considerable delay between when I click the mouse vs. when the swing / attack actually happens. It makes it feel clunky at times. However, I still like the concept at play here!
Thanks for creating!
really really nice game! its super satisfying to kill the monsters, i would like it even more if the art would have more frames.
We are aware of it, but our resident artist could only do so much within the short timespan. Our team is entirely amateurs after all. ^^'