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BirdieBP

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A member registered Sep 24, 2020 · View creator page →

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There's a tutorial in the main menu screen 

That's actually a really good idea! I might try adding that and seeing how if impacts the gameplay, and if it makes it more interesting.

Yeah I realised that the bullets were super undersaturated after I posted the game, and once the game jam ends, I have an update which makes the colours a bit brighter, and also puts symbols on each of the bullets to help people with colour blindness. Thanks for the feedback!

A really short, but fun game which really uses the theme to its advantage. I love the fact that, because the roles are reversed, your character is unable to jump, and as such, must make their way around the level in other ways. It really justifies the idea of the roles being reversed. Other than that, the one thing I would suggest adding would be more levels, which is why I was glad to see at the end of the game that you might update the game following the jam. Overall, a great game, which makes the absolute most of the theme.

This game was so much fun, especially because of how good the AI was, and how quickly it was able to beat you in some games, and how narrowly you were able to beat it in others. Some of the minigames were a bit easy, especially with certain tactics. For instance, in the balloon popping one, I found if you just move one balloon to each corner, the AI has no way of reaching them all in time. The chest one also had some problems for the AI, but none of the minigames had any problems which massively took away from the experience. Overall a really fun and interesting game.

I loved this game so much. I loved the music, the aesthetic, and the difficulty was absolutely perfect, providing a lot of challenge while still being fun, and not stressful. I also really liked the slight pause whenever a building blew up, that was a very nice touch. Absolutely fantastic job with this one.

A very unique and creative idea, and gets hard very quickly as orders begin to pile up. Good job!

Easily the funniest game I've seen in the jam, and achieves what it is trying to achieve perfectly. I loved all of the game parodies, especially the subtle forth wall break, and the end video was a nice touch. There were a few things that could have probably been added, like an indication of the publics perception perhaps, but that doesn't really matter when the game is constantly making me laugh without fail. Great game, and I'm very curious how Mark Brown would rate it if the game made it into the top 100.

A very interesting concept, and I like the fact that you can confuse the dentist with the multiple bacteria, that's a very nice touch.

Oh lord

Oh shoot I completely forgot to consider that. After the jam ends I'll maybe try to update the game with an option to change the colours of something along those lines. Thanks so much for the feedback.

This is a really cool concept, and I really like the connection to the jam theme. The controls and goal took a bit to learn, reading the description helped a lot, but overall, a great game, with a really good idea behind it.

Really cool platformer, with some really interesting and fun level design. If you were to expand this idea in the future, I would perhaps like to see more unique consequences of the role reversal. Overall a really fun and engaging platformer.

I played the game again and realized that the bar was being cut off from my screen. Just ignore my criticism.

The death screen took me by surprise for sure.

Really cool concept with a lot of polish, and a good amount of difficulty. 

This is one of the most interesting ways I've seen the theme approached in the jam. I also really like the vibe of the game, it reminds me a lot of a Mario Party minigame. 

This is one of the most interesting concepts I've seen in the jam. The controls take a while to get used to, but it's still super enjoyable, and has a very good level of challenge.

One of the most unique and interesting uses of the theme I have seen in the jam. 

A really interesting concept, presented incredibly well. It's quite easy, but still enjoyable to play.

Really cool game. It's simple, but there's also quite a lot of strategy and planning to it, which is surprising for the scope of the game, and of course the 48 hour time limit. I really really enjoyed this one!

I really liked the cursor variety, it made it so the game never got boring. Plus the milk power up was a nice touch, though I wish they spawned more regularly. A really enjoyable and fun game overall.

The path finding felt a bit weird sometimes, but other than that a really fun and interesting twist on pacman.

I love this game so much. The concept is great, and the execution is great as well. It would have been nice to know how close you were to being caught, but besides that, a really fun and enjoyable game.

The concept is really interesting, and is presented incredibly well. I would absolutely buy a full version of this game on steam, with a bit of polishing, and of course, more levels.

This is super impressive for a first game. There are a few areas that could be improved if you were to expand this, mainly to do with the presentation, but for a 48 hour jam, I really like what you were able to come up with. 

Yeah, that was one of the biggest struggles I ran into when making the game. If I do expand it I might try changing around the key binds and seeing how this effects the gameplay. Thanks for the feedback!

I really like this concept of an anti rts game. I reckon with a bit more polish, bug fixing, and a couple more levels, you could easily expand this into a full release.