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Catch me if you can't's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3447 | 2.740 | 4.143 |
Enjoyment | #3924 | 2.362 | 3.571 |
Overall | #3951 | 2.551 | 3.857 |
Creativity | #4379 | 2.551 | 3.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game fit the theme by being the thing your supposed to catch normaly.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Fun! I loved the visuals and music, they're incredibly well done, and the movement is quick and snappy. I would like to see some other gameplay aspects if this is expanded upon - maybe an additional arm, or having to control two characters? Either way, well done!
Pretty fun, had a bit of good laugh. Maybe if you plan to add higher difficulty, maybe the "player" tries to cheat the claw machine like using a magnet to cause the claws to bend it's trajectory to one side. There was this video I saw a long time ago that the person won their prize by using a magnet to pull the claws in the machine to the desired prize.
This is one of the most interesting ways I've seen the theme approached in the jam. I also really like the vibe of the game, it reminds me a lot of a Mario Party minigame.
Well done ! Like the idea and I took lot of fun. Try our game if U want : https://itch.io/jam/gmtk-2023/rate/2157761