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Binary Moon

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A member registered 2 years ago · View creator page β†’

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Hey - thanks :)

Unless I've broken something you can't turn in the air in this version. Did you mean can turn in the air? I did have it like that originally. I might switch it back so it's a hybrid, so you can only turn a little in the air.

Thanks  - you're not the first person to mention switching to mouse to play again. I'll see if I can add a keyboard based method for restarting.

:D Thanks!

:) Thanks a lot - it is a bit difficult because it's such a short screen size. Perhaps a larger screen would make it easier for you to play. Glad you liked it otherwise though.

Awesome - thanks for the feedback Kevin! :)

Hi there - thanks for the kind words! :)

If people continue to like it then more levels is definitely something I am considering. I think I would also make it a little larger so you have more time to react which should help make it a little less difficult.

I have finished enough of the game that I have now set it live! :)

You can play it here: https://binarymoon.itch.io/pixel-peak

Note that it's entirely subject to change :)

(Edited 1 time)

I now have a splash screen made

and I've now updated the splash screen. Can you spot the difference?   ;)

VR in 64x64 - sounds like a challenge :)

Will this actually run in a VR headset? Is it an issue that the pixels will be really big?

Looks really nice. Graphics are nice and crisp and the platforming looks solid

There's no abominable snowmen in this game :)

Thanks - I remember that game as well :)

Here's the completed map :)

I will likely tweak and adjust it as I play and get feedback - but it'll give you an idea of what to expect.

And here's a gif of the game in motion. I have all the basic features working, and a wishlist as long as my arm for things to add, so I guess it's working on those next :)

I thought the last version looked really nice. The art on this one looks great. The new font is awesome too.

Would love to see a web version so I can play it :) (although I have just checked and it seems there's now a Mac version which wasn't there last time I looked :))

#LOWREZJAM 2017 community · Created a new topic Small Ski

Hey there - I have decided to make a tiny skiing game for LOWREZJAM.


I'm making the game in javascript using Phaser. I'm creating the course using Tiled. If it goes well then I have some ideas for turning this into a full size game.


I really like the simplicity of 8x8 tilesets. So much quicker to make, yet can still be quite expressive.

I have an issue with my html5 game in that it loads but doesn't always become interactive. Sometimes it works, and other times it just sits on the menu screen. It works every time locally and elsewhere. I assume it's some sort of focus thing, so I wonder if the click to run embed would help address this as well. So if i could enable it on my game that would be good.

Is there a way to style the click to enable functionality? If I could add a background image then it would add a bit more personality to the experience.

You're right - the comment on the dark water was a red herring.

The last milk is the one in the shed? You probably need to get the milk in the hidden area. You can find it by walking through some of the trees in the area to the left of the one with the sign post. Come out of the house, go up through the garden to the main landscape with the sign post. Then left. You can walk through some of the trees in here.

thanks for the link. I'll take a look.

I opted to disable smoothing then use css to disable the blurring. The problem before is that I had only tested it in Chrome. I think it works everywhere now :)

Nice little game. I like the artwork. Would be nice if there was a bit more challenge - like something to avoid/ attack. There was a bit too much text as well. Took too long for me to get to the game itself.

Just restarted the game. Totally didn't see the controls menu :)

Still - I think it'd be worth making it more prominent as I don't know many gamers who read controls until they need them.

Posted in Umbri comments

This is quite enjoyable and looks really good. The only thing I'd suggest is adding the controls to the description as it took me ages to work out how to change the characters orientation. It's easy once you get the hang of it - but it wasn't something that can be easily worked out.

he hee :)

Hi Charles. Thanks for the feedback - really pleased the game worked (mostly) ok for you :)

Seems there was an issue with the html5 canvas scaling. I had removed the sampling in Chrome but it wasn't working in all other browsers. I've now tested Safari and updated a fix. Hopefully it's working for you now?