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berylliosis

16
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1
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A member registered Jul 04, 2020 · View creator page →

Creator of

Recent community posts

Anything in particular you didn't like about the climbing? And I get the midjump switching thing. Thanks for playing!

(Psst, it's "How" not "Does" for the theme)

Fun game! Got something like 82 on my first serious attempt. It could use a bit clearer difficulty ramping, I'm not sure how much it got harder. Good art and music too. I do think the final score should be on the game over menu, cause I don't know exactly what I got.

Cool take on the theme - interpreting "joined together" as "splitting apart" isn't something I've seen very often. Shame it doesn't work the whole way through

RIP... missed uploading/removed the upload. I bet the game was good though?

Ended up softlocked at the very end with an impossible puzzle (according to a solver I used). Otherwise, fantastic game! Well paced and very polished. The QR code was awesome!

Pretty great! Nice voice acting and music, cool design. I did have some trouble telling some of the colors apart though; I figured it out eventually (the food glossary was a big help).

Great game! Just missing visual indicators for connection and a little polish around how connections work. For a jam, this is perfect.

Couldn't quite figure out what to do; once I figured the end button out, it got a little easier, but I still don't understand it. Instead I was able to cheat

Unfortunately unable to play this as it's missing the rest of the exported files. Sorry.

Understandable. It's still great though, fun to play and look around. I think there were some clues I missed too, so that would make it easier.

Not sure I follow how this fits the theme. Pretty fun, but not my style of game (and a tad hard to control, but that's mostly me just being bad.)

Fantastic! I love the mechanic. I'd love to see this as a full post-jam game, although I'm not sure how extensible the mechanic is (it'd need something more to make it work). This is really well polished game with great art and music. Best I've seen this jam, it's a shame you haven't gotten many ratings yet!

As for critical feedback - my main complaint is that esc quits the entire game and resets; several times I tried to leave the level and ended up quitting the game. Also, it was sometimes tricky to get enough speed from the portal; maybe presets would help?

Overall, incredible game, easy perfect rating.

Good game! It's fun to find how things link. A couple gamefeel things were lacking - gravity is constant and super slow, so getting around in places that make you fall is slow and doesn't feel great; that means it's also hard to figure out where the connections are because you don't get quick feedback. So, speeding up gravity (and giving it some acceleration to terminal velocity) would go a long way towards making it feel better.

Try switching it, jumping on the upper platform, and switching it back - it will go to your new height

Everything uses 2d pixel, but the main menu was scaled up outside of Godot and we didn't have time to fix it when we submitted. Justified critique though - there's a spacing problem introduced by splitting the screen in half, and we didn't solve it fantastically.

Very tricky, interesting concept. I feel like the controls could be a bit faster and more responsive (turn faster, mainly), but otherwise great game.