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A jam submission

BlockDView game page

Join Together #GMTKJam
Submitted by dango528 — 24 minutes, 42 seconds before the deadline
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BlockD's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#28842.7723.143
Overall#33412.4362.762
Presentation#33662.3942.714
Fun#36552.1422.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Blocks are joined together to go across the map and get to the goal

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

nice job dango!!

Submitted

I think the idea of making your own path is pretty cool, but I feel like it was under-explored in the levels you were able to provide. The way it exists right now, it felt like ending the turn after 2 moves was very limiting as it felt like idle clicking. It might make more sense with levels you'd envisioned but couldn't get to implement, hopefully you can explore those more post jam :) I like the art and music, nice work :)

Submitted(+1)

Nice concept. There're some sound and position bugs, but totally expectable in game jams. Regarding the gameplay tho, I'm not sure if adding a block, walking onto it, end the turn and then move the joined blocks was the solution you intended to all levels (cause it worked for me every single time and made the game suspiciously easy). Nevertheless, good job 👍

Developer(+1)

Hello! Thank you for your comment. Yeah it was supposed to have more rules to the blocks, along with more levels where all the rules can play out better, but I couldn't develop it in time. 

Submitted(+1)

I had no clue what was going on but I beat it and now I'm confused.

Developer

Yup, fair enough!

Submitted(+1)

Couldn't quite figure out what to do; once I figured the end button out, it got a little easier, but I still don't understand it. Instead I was able to cheat

Submitted(+1)

Sorry, my friend but I couldn't get it working as my antivirus removed it before I could play it! In the future, I really recommend porting to web. Unity should be more than capable of doing that it's the porting king. This is also probably why a lot of people haven't ranked the game.

Developer

Hello there! Yeah I was supposed to build it for Web but I couldn't get it to work in the last 30 minutes of submissions so I just exported it for Windows instead </3

Submitted(+1)

The game was a bit confusing at first, but I figured it out really quickly. The art and the sounds are great! Nice job.

The only negative about the game was the end turn button. Personally I think it's not required there, but that didn't affect the gameplay.

Developer

Thanks! Yeah in hindsight the end turn button shouldn't be required when there are no enemies anyway. 

Art was created by Dibamont, music by Fiblit :)

Submitted(+1)

I were not able to get past the third level because I don't know how to get past the enemy, but I liked the art!

Developer

Thanks! Art was created by Dibamont#8911 on Discord :)