Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

SpiritsView game page

2 spirits joined as one. Their connection is what keeps them alive, but sometimes life has to disconnect them.
Submitted by Afif Zughayer — 16 minutes, 22 seconds before the deadline
Add to collection

Play game

Spirits's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#43052.1213.000
Presentation#46671.8072.556
Overall#48301.7812.519
Fun#52861.4142.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
*Unfortunately, I missed out on a game-breaking game which blocks you from progressing after the 3rd level. Check the game page for more details.*You play as a spirit who are actually 2 spirit brothers joined together. There connection keeps them alive. While you can disconnect to progress, staying disconnected for too long will fade them away...

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Cool take on the theme - interpreting "joined together" as "splitting apart" isn't something I've seen very often. Shame it doesn't work the whole way through

Developer (1 edit)

Thanks!

I'm very sorry about that bug, I didn't notice it until too late.

Yet, thank you very much for the feedback :D

(+1)

Looks like a fun concept, if it wasn't broken. The third level doesn't contain any secondary spirits, making it impossible to pass as far as I know.

The ground texture could look better. If you made them pixel art, then in the sprite settings you can change filter to "Point (No Filter)" to keep its pixelated look.

Will def check out your fix after the jam's over. 

Developer (1 edit)

Thanks :)
Actually to split you need to press [K], but silly me I disabled the visual for it.
The ground texture looks pixilated because I wanted to experiment with non-pixel sprites for the first time, and didn't think about Point (No Filter) since I thought it wouldn't matter. Thanks for pointing it out.
Sorry about the bug! I didn't notice it until too late.
Yet, thanks a lot for this feedback :D

Submitted (1 edit)

The game did not let me pass the third level :(

Developer

Ik :( Sorry about that!