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The only problem is that sometimes when you take the coin, the clone spawns and kills you instantly.
I think it’s not a bug, but unlucky decision I made in the code 😅 At some point of being tired in the middle of the night I decided to simplify clone spawning: I hide clone but leave its trail being generated (even if clone is not moving yet). But the problem is, trail’s circles are drawn before coins. Which means if coin got placed on the same spot where spawning was happening, then you had no chance to see it 🙈
Anyway, great job, and keep doing games.