Sorry the controls are unintuitive, they’re either too fidgety or too complicated, in any case I couldn’t figure them out
BdR Games
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Wow this is an excellent remake 😃👍 the graphics and music are spot on for a PICO-8 demake.
But sometimes there is no dirt/soil when starting the next level? There’s just diamonds and the gold bags immediately fall down. I don’t know what triggers it, it doesn’t happen all the time. Also you can just go through a gold bag, you can’t hold it up like in the original?
I only got the sword and got softlocked at a checkpoint flag. There’s a brown brick wall in the middle but I can’t get past it because I can’t jump to the grey top platform because I can’t jump high enough over the spike. And I can’t go under the wall because there’s purple lava. I think it’s somewhere at the bottom of the map
Interesting game, it reminds me a bit of Bomberman 💣 But I feel like player is at mercy of the random placement a bit too much. Whole sections can get walled off by reds by pure chance. Did you consider adding the ablilty to bump the blue bombs? So for example rush into a blue from below to have it move up until blue hits a red block? Might add a bit more strategy idk
Wow, pretty cool game. Too bad you can’t play single player against computer opponent(s) though. Have you seen my game Impossible Snake? The control scheme is very similar
I like the graphics, but there are some game breaking issues. First the balloon scene is confusing seemed like a softlock. Then, the glass door is hardly visible, I didn’t realise there was glass at all so I kept hammering the lamp and painting. Also the glass hitbox is absolutely tiny. And, when I pick up the books from the inventory and then click on the the hammer the inventory is corrupted and the mouse cursor becomes invisible. Game is practically unplayable after that.
It looks very poslished nice presentation and music, but I must be dumb what’s the gameplay objective? Get 4 in a row? It doesn’t explain in game or on the page. Also I think it would play better if you could swap any 2 adjacent dice before dropping (like in Rampage Puzzle Attack), so then the player has a bit more fine grained control?
Nice, it’s like Puzzle Fighter except the “flame” block can move across a distince, don’t think I’ve seen that before. Also the presentation graphics and music is top notch 👍
Two things I noticed though 1) When an Energy piece lands between 2 groups (like 1 single piece and a group of 4) it seems to randomly choose a group to destroy, sometimes the smallest. imho it should automatically pick the largest group. 2) the energy/flame pieces all have the same color, the makes it harder (or unplayable?) for people who are color blind.
Push’n’Tumble is my entry to the Falling Block Jam 2025 😃 Thanks to Mr Union for providing the music on such short notice.
https://bdrgames.itch.io/push-n-tumble

It’s a game idea I wanted to do for a while, basically an up-side-down version of Puyo Puyo. It’s also based on my game Corner Connect where the rows and columns of discs can be pushed and discs can fall down.
There’s still a lot missing, it’s basically a MVP/prototype at this point. I hope to get feedback on the game design because seeing it working now, there’s something missing. Because the blocks aren’t falling continuously I think there needs to be some sort of timer event instead, to force the player to insert the discs. If anyone has an good idea let me know.
Showing my age here, but “Analog Memories” makes me think about those 70s and 80s anime cartoons. There were loads, and most of them had spaceships and robots.
I always liked how they incorporated those lighting effects, like the eyes glowing and the “anime gleam”. I think that was all analog, like they used cutouts and actual backlighting on film (I think?). In the end they’re just silly saturday morning cartoons, but clearly quite some effort went into these animations. And they just looked so cool 😎
thanks for your interest in working on a game together 👍 My game for the Falling Block Jam 2025 will be loosly based on one of my other games.
And I’m looking for a up-beat tune for background music during the gameplay, I’m thinking something similar to games like Puzzle Bobble or Money Puzzle Exchanger.
I’ll mail you the details, because I’d rather not discuss all details about the game publicly just yet.
I’m a solo developer from The Netherlands and I hope to submit a simple game to this jam (if I can finish it in time). It will be loosly based on one of my existing games, except heavily re-worked to fit the falling-block theme. I could always use a good sound track and sound design.
See my games here and contact here
Some websites like Y8 games, vseigru etc. scrape games from itch io and straight up pirate HTML5 games on their websites.
So the (obfuscated) anti-piracy function checked whether the host server url contains certain whitelisted strings, like “itch io” “bdrgames” etc. However it seems like Y8 games was able to remove it somehow 😤🤷♂️
You can use the cover image and I also made a square favicon.
Not sure how to link to the original hires versions, so anyway here is the original PNG 
I had forgotten about this game, but recently I noticed someone logged an even better score a while ago on my version of this game. The maximum score afaik is 127241744 by going in a spiral like so:
+--+--+--+--+--+--+ | 1| 2|31|29|28|27| +--+--+--+--+--+--+ | 3| 4|32|30|26|25| +--+--+--+--+--+--+ | 5| 6|34|33|24|23| +--+--+--+--+--+--+ | 7| 8|36|35|21|22| +--+--+--+--+--+--+ | 9|10|13|16|18|20| +--+--+--+--+--+--+ |11|12|14|15|17|19| +--+--+--+--+--+--+I've also uploaded my version to itch see here https://bdrgames.itch.io/hexasum







