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B A L D E R

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A member registered Feb 17, 2024 · View creator page →

Creator of

Recent community posts

Dude, I loved Rengoku, played it all the time on my psp! I can only hope some of it rubbed off on ABYSS, haha!

You can do it, dude!
I don't have a server or anything, I don't feel like I post enough of anything to warrant one. But I do have a Bluesky that I'm pretty active on, haha, if I ever make a server that would be where I'd post about it!

Haha, I'm glad you like it!

That is very interesting, I wonder what would cause that. I guess I don't run that many plugins myself, what's your plugin list? Maybe it could give me a clue!

Hmm, not really, I've never had that issue before! Does it hang the console or can you exit like normal?

That is plenty of stuff to go on, thank you so much, we'll see if I can track anything down!

Though it still makes me wonder if it could be hardware, since I haven't gotten any other reports like it. Will do some investigating anyways!

That would be great, thank you so much! I'll see if I can get it to happen on my stuff, but please let me know if you find anything!

Thank you so much, man, it really means a lot! And Purified actually already has a PC executable for download on here, haha!

That is worrying, I've never encountered that before. Has your Vita been unstable in the past? Just thinking if it's a hardware thing or if it's something on my end, haha. But any info you can get me would be greatly appreciated!

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Haha, a shop and swords were actually part of the original design, so it's funny that you would suggest that! I skipped swords because they weren't fun, but with some time and effort they could make a comeback. Definitely more sidearms, gun types, enemies and player gear though! Having different UI be unlockable is a fun idea as well, I might just do that, so the players who want to see HP and hitmarkers would be able to. Thank you for the hype and support, excited to see where the future takes me!

Thank you so much, dude, I'm happy you like it! You can technically go forever, haha, me and No Oath reached Depth 24 before the enemy got too strong. If/when I update Abyss I'll definitely have to add more unlocks as well!

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Thank you so much, that means a lot. And thank you for giving me your honest feedback! I'm sure I'll update Abyss in the future, and extending the players toolkit is definitely on the list of features, haha!

I agree, and it was partly because of the time constraints, but it's also by design. I wanted something with a lower skill ceiling than Purified and I wanted something you can pick up and play quickly and easily. So with Abyss I put more effort into graphics and vibes, haha!
I'm still happy with how  it turned out, and it's fun to explore different types of gameplay, especially with smaller projects like this!

Thank you so much! And I agree, more character stuff would be a fun addition!

Thank you, that means a lot! And agree, I'm so hyped he wanted to collab!
We'll see where Abyss goes in the future, but I did end up porting Purified so it could definitely happen!

Thank you so much, that means a lot!
I'm sure I'll update it with more content and features at some point, and either remapping or different layouts is a great idea

Don't worry, I'm okay, I just had to leave Twitter, haha!
But I'm happy to see you, and I'm happy to have released another Vita thing.
Thank you so much for all the support, and the kind words, dude!

I definitely think I'll make more stuff for it, just need a bit of a break for now, haha!
An that's wild, it should be impossible for the menu character to change lights like that!

Thank you, dude, and thank you for always being supportive!

Haha, maybe I'll add more stuff in the future!
Also, how did you get the menu Biomech to turn green???
I've never seen that happen!

Hey, thank you so much, man, I'm glad you like it!
And the lack of healthbar is by design, though I also agree that it would make it clearer, haha!

Thank you so much, that really means a lot!
Looking forward to getting more content out for you to play!

It's a huge thing to implement if you don't make the game with it in mind from the beginning, so most likely no as I'd rather make a Campaign mode for it next. But maybe I'll be inspired to make a co-op spinoff in the future, haha!

It's controller only, no mouse or keyboard yet!

But you can navigate with any controller, if you have an Xbox controller it'll work just as well!

X and O are the playstation keys, they would be A and B respectively, you can change to Xbox in the config menu!

Also in the config menu under video you set resolution mode to 16:9, then you can set Fullscreen.

This will be updated to default to 16:9 on PC, haha!

Thank you for understanding!

Hopefully soon, I'm working on it now but it's a pretty big fundamental change. During November at least!

And cheat codes are a great idea!

We're keeping it as a hobby game between old friends, so no volunteers, but thank you for the offer!

Thank you, I'm glad you're excited!

We're working on the Campaign mode and more content, so there will be more updates coming before it's "done", since it's a hobby project we don't have a set date.

Mouse and Keyboard will be added along with rebindable keys and controllers!

Currently no official wallpapers or art aside from screenshots, sketches or 3D models I've posted on twitter, but there might be something soon. :3c

Perfect, thank you so much, this should be an easy fix!