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(+1)

Maybe, I did consider it when I was porting!

I just couldn't come up with a good way to map the controls, since it is not a traditional shooter and I made it specifically around one analog stick and 4 buttons.

But I will put it on my feature list at least, see what I come up with!

(+1)

neat, thank you! in that case ill keep an eye out. keep making cool stuff! 

WASD for movement, Shift for dodge, N for fire, M for secondary weapon, R for reload, and E for interact.

ALTERNATE CONTROLS: Use the left mouse button (LMB) to fire and the right mouse button (RMB) to use the secondary weapon, while simultaneously aiming.

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WASD para movimiento, Shift para esquivar, "N" para disparar y "M" para usar arma secundaria, "R" para recargar arma, "E" para interactuar.

CONTROL ALTERNATIVO:

Mouse LMB para disparar y RMB para usar arma secundaria, a la par que apuntas con el mismo

Remember, only 15% of PC players even have a controller.

So if there's mouse+keyboard controls, even bad ones, 6x as many people will be able to try the game!

(+2)

Yeah, of course, but it was only last week-ish that I decided to release it on PC at all, haha!

The main platform is still the Vita, PC is just a bonus.

Keyboard controls are coming in the next update for sure, so those 6x players better be ready!

remember that it cost like $20 for a controller so it's embarrassing that so few pc players want to properly enjoy 3d action games