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Asobi.tech

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A member registered Mar 01, 2015 · View creator page →

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Just spent an hour or so  playing through this again, still such a great demake. Excellent work.

Thank you for your comment, we developed this in just 48hours for the Indie Speed Run 3 game jam. So yeah, it can do with a lot more work. Maybe one day we will come back and revisit this and make it a full game

My mistake, I had the option turned off in the store. I have now fixed that. You can order just the cartridge for Super JetPak DX from the Pocket Pixel Design store

I am so glad that you love the game. Thanks for playing and taking the time to comment.

That's definitely a tight schedule, You guys did a excellent job.

This is wonderful, that McDonalds asked you to make a new GameBoy Color game in 2023. I am aware it was made in GB Studio, are you able to tell us how long it took to create the game? Thank you.

Incredible work. A perfect demake. The look, feel, and gameplay all intact.

Thank you. We will be returning to MaoMao Castle, to develop this into a full game.
Thanks for taking the time play the game and letting us know.

you can find me on twitter.
http://twitter.com/asobitech

(1 edit)

Okay, Unable to find game, is better than before. We are a step closer.

Could you please try the steps in the instructions, and take screenshots as you go along, so I can work out what is happening and how to make it work for you? Thank you.

On your Mac you can press CMD + SHIFT + 3 to take a screenshot in case you didn't know.

Actually you can DM me on Twitter, Facebook or Instagram and I will do my best to help you there in real time.

Try going into your System Preferences, (Click on the Apple logo top left, then select System Preferences)
Then select Security & Privacy.
Under the General tab.
You will need to click on the padlock first to unlock those settings.
Enter your Mac username and password.
Then it should have MaoMao_Castle_0.5.0.app there for you to allow.

Let me know if that helps at all. Thank you.

Are these instructions clear enough for Mac users?

Hey Ahmed, due to this being an Early Access version the code is not yet signed by Apple, so you will need to follow these instruction to get the game to run.

https://itch.io/t/699089/problems-running-mac-osx-version-unable-to-find-game

Let me know if you are still having issues after reading them.
Thanks,
QuangDX

That's great to hear,  you're getting some MaoMao Castle LEAPmotion action in your life :D

That's great to hear that it's working fine now.
Can I just check you don't mean that version 0.5.1 is working for you?
Or did you download version 0.5.0 for it to work. 

Thanks.

Thank you for getting in touch @RyanTwoFeet,
Looks like it's having  a problem initialising the LEAPmotion extension code.
If you do not have a LEAPmotion, please download version 0.5.0 for Windows, I have re-activated it.
I am going to have to do a lot more testing to get stable LEAPmotion compatibility working.

(1 edit)

I am also using the v 4.0.0+52173 drivers for my LEAPmotion.


Just want to make sure when you are pressing L on the title screen to toggle the LEAPmotion on you are getting the LEAPmotion Height: setting message at the bottom of the screen?`

Version 0.5.1 released to include LEAPmotion controls.
Press 'L' on the title screen.

Hey Simon, thanks for getting in touch.
You are correct in that I have not included the LEAPmotion control in this version of the release.
But sit tight, I will be compiling a LEAPmotion version real soon. You're not the only one that has been asking for it.
Watch this space.

Thank you so much for the feedback, it is greatly appreciated.

The balance of cute is always a tough thing, glad to know you think it is about right.
Fast, smooth, arcade gameplay that you can master is what I was aiming for, and that's great that you think it's fun and fluid.

I am intending to have 30-40 waves completed for the full release, with every 10th wave being a rescue a different MaoMao from a cage.
Great that you noticed the purring, it's the small touches that matter.

Look out for updates along the way, with a full release 31st of May.

(3 edits)

Problems running MaoMao Castle: A Magical Cat-Dragon Fantasy Adventure EARLY ACCESS
Error message “Unable to find game!!”

Find the MaoMaoCastle disk image file you have just downloaded,
(please make sure you download the latest version from http://asobitech.itch.io/maomao only)
either located in you Downloads folder or wherever you chose to save it.
Double click on it to mount and open the file.


Once open you should find a MaoMaoCastle folder inside.



Copy this folder to somewhere, like your Desktop, by dragging and dropping it

Open up Spotlight by either click on the Magnifying Glass icon in the top right corner of your screen, or pressing CMD + Space Bar

Type in the word TERMINAL and press the RETURN key, to open a Terminal window.


You should get a Terminal command prompt window



Copy and paste, or type the command into the Terminal command prompt,
PLEASE NOTE the space after the word quarantine. AND DO NOT press RETURN after the command.

xattr -d com.apple.quarantine




Drag and drop the MaoMao_Castle app icon on to the Terminal window


You should get something that looks similar below. Then press the RETURN key to execute the command.


And that should be it, you can close the Terminal window now.
Then enjoy yourself some MaoMao Castle.

Sorry it is such a convoluted process but it is part of Mac OSX. Security protocols, to keep you safe.
QuangDX - Asobi.tech

Post up pictures of your Cats and Dragons, let us see them :D

We have a bunch of different MaoMao lined up to be in the game?
Here are a few.
Which are your favourite so far? Are there any you would like to see?

Found any problems with the current build of MaoMao Castle: A Magical Cat-Dragon Fantasy Adventure?
Please state clearly what the problem is,
If you are able to recreate it,
What appears to cause it,
What version of the game are you running,
What Operating System you have,
Any other relevant detials.

Thank you.

Let us see what you got.
Can you break 300,000? 400,000? or maybe even 500,000?!?!?!

(1 edit)

Discuss everything MaoMao Castle: A Magical Cat-Dragon Fantasy Adventure.
- Requested features
- Hiscores
- Bugs and issues
- and anything else MaoMao related.

RULES: Be Nice

This game was made for TrainJam 2017.

Theme: Unexpected anticipation
Code by Quang DX http://twitter.com/asobitech
Pixels by Sully http://twitter.com/eittahcs
Muzak by Elie http://twitter.com/ElieAbraham64



Play either on your own or with up to 8 players on the same keyboard.
Keep your eyes on the amulets and avoid the skulls.
Use your YES or NO key to choose if you want the egg that has been chosen or not.
And whatever you do, don't pick up the poo.

Sad times, I really want an invisible cat.

Thank you for the kind words.
If we have enough interest, I would work on expanding on this and making it bigger and better.
And now since I am using Game Maker Studio, a HTML5 version is totally doable :D

Which driver are you using with your XBox One Controller on Mac?

Sorry to hear you had a problem with your XBox One controller on the Mac. Unfortunately I don't have a XBox One controller to test it out and work out a fix. You can always play two players on the keyboard controls though, that is until I raise some money to buy an XBox One controller, so I can fix what ever is wrong.