Oh yes, we've spent a lot on it. Next, we'll try to optimize it! Thank you so much for playing and for your support! :D 🫶💓
AsleepDoggy
Creator of
Recent community posts
The game is really fun! Good job! :D
I did notice a small issue though—the distinction between different types of soldiers isn’t very clear, which makes it a bit tricky when selling them, since some soldiers share the same model and their attack styles seem to be the same.
Still, it’s a lot of fun! The risk mechanics are really interesting and fit well with the theme!
The idea of dodging and attacking by moving my position is innovative. That's great.
The battle pace feels a little slow though, especially after a few repeated fights—it might be because of the animation speed or something else.
By the way, the little pixel chibi character is really adorable, I love it! And also kudos to the art!
Good job! :D
Oh, I hadn’t noticed the attack feedback issue before—thanks a lot for pointing it out! I’ll also work on improving other aspects, including the UI and camera. Thanks so much for the feedback—I’ll make sure to look into it. 🛠️
I’m really glad you enjoyed the game’s art and story! Thanks so much for playing and for your support!💞✨
The dash control feels great, and the matching animation fits really well. :D
In the third level, after struggling to collect two devices and making it to the other side, I realized I had to go back to the opposite side to collect the remaining two in order to clear the stage, which felt a bit frustrating.
God job! The idea of the game is really interesting—activating different facilities to bring something into the room is great. :D
The flying control is cool and well done.
At first, I was wondering how to trigger things— do I fly close and click with the mouse? Then I realized, oh it's not that, I just need to fly through the pale yellow area. Maybe a clearer hint would make it even better.
The character controls are really well done, and I noticed lots of cool little details—for example, being able to clash blades with enemies, or the edge control when wall climbing.
The art is fun and the music is cheerful, I really enjoyed this game! :D
That said, having to defeat all enemies to clear a level feels a bit tiring at times


