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Amanon

104
Posts
5
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9
Following
A member registered Jan 28, 2024 · View creator page →

Creator of

Recent community posts

A simple yet very fun game! Easy to understand and enjoyable from start to finish. I really love it!

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Mochi is absolutely adorable! A cozy and relaxing little game.

What an amazing game! I loved it so much that I almost forgot to leave a rating — the only thing that interrupted me was the crash on the skeleton level. Still, I absolutely love this game!

A fantastic concept! The game excels in every aspect, and it was a wonderful experience to play.

A really fun spaceship launch simulator! The ending scene is beautifully made.

Such an interesting story, hahaha! MIMI is absolutely adorable!

很有意思的知识锁小游戏,几幅插画很可爱!

Such a fun game! I really love the retro psychedelic art style. The music is so calming and creates a great atmosphere. It was a truly enjoyable experience.

Thanks for the feedback! I’ve actually been considering adding some new movement mechanics to make the gameplay more interesting.

Really fun game! I loved it!

Loved this game! The story, art, and music are all amazing. The game design is really cool, and it was a truly enjoyable experience.

Great art and atmosphere. The later puzzles are a bit challenging, but they are still really fun.

A really fun game!

Amazing music and a well-executed concept!

Really fun game! The sound effects and typography are beautifully crafted too.

Really cool game!

A relaxing platformer with a unique knowledge-unlocking mechanic. The controls feel really smooth and responsive.

Such a cute dog! A really cozy and heartwarming game.

A very creative and interesting gameplay concept!

The visuals, story, and atmosphere are all outstanding. I really love this art style, and the puzzle mechanics are very interesting as well.

A really fun game!

A very unique visual style.

This is a great Game Jam entry — the music, sound effects, character voices, and animations are all beautifully done. However, the game can feel quite exhausting to play because it requires frequent mouse clicks or movement inputs, while also constantly monitoring skill timings and repeatedly pressing the “1” key. It might help to simplify some of the mechanics, and perhaps consider remapping the “1” key to something more accessible. Any of those would make the gameplay much more comfortable.

The visuals, gameplay, and music are all excellent — a great Game Jam entry overall. The only frustrating part is that it’s quite easy to accidentally select a die I didn’t mean to choose.

A very unique game with a distinctive visual style. There are still some gameplay elements I haven’t fully figured out, and I encountered a white screen when entering the second level — not sure if it’s a bug.

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It’s a very interesting idea.

A really fun little game!

The visuals and sound design are both excellent .

Such an enjoyable game — I really liked it. It reminded me of those college afternoons when my roommates and I would spend hours playing Catan. Adapting well-established board-game mechanics into your own game is a fantastic idea. Every time I join a Game Jam, I struggle with the fear that my game might not be fun at all.

Thank you for your feedback and for playing. It's true that due to time constraints, I couldn't fully test everything, which led to some progression issues. Thanks again for your time.

A very fun and polished game. The character’s movement changes with different sizes, and the music shifting with weight shows how much care went into its design. The story fits the theme perfectly. I truly hope more people get to experience this—it’s really well done.

Thank you for this feedback. I clearly overlooked how unfamiliar JKL keys might feel during design - this is on me. Your insight helps a lot, and I'll keep it in mind for future projects.

Wow, thank you! Reading this is incredibly encouraging. :D I'm genuinely thrilled you enjoyed it to that extent and truly appreciate you taking the time to share your thoughts—it means a lot.

Thank you so much for this incredibly thoughtful review. It means a lot that you took the time to not only play through twice but to analyze it so deeply. Really appreciate you playing!

Thank you so much! Really appreciate you playing!

Thanks! Glad you liked it.

Thanks! Glad you liked the art and music. I appreciate the control feedback too – definitely a design oversight on my part.

Thank you!

I really appreciate this. It's great to hear that the overall feel and polish resonated, even if the genre itself isn't your thing. Thanks for giving it a look.

Thank you for playing!