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alides

20
Posts
A member registered 76 days ago

Creator of

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The idea is cool~ It's like tower defense but, like, "last stand" format.

This is solid but lacks content (which is fair because only 48 hours)

I like the idea of the control scheme. I don't have a controller right now so I don't know if your game supports it but it's something I have always wanted to see - with left stick as move and right stick as attack without having to hold RT button.

Back to the game, the game is decently fun, it's way too difficult for me but I understand it's hard to balance within 48 hours. The music is a little bit repetitive but this may be because I was constantly dying, lol. Also the art is cute.

It's a solid game~

Thank you so much for the compliments! And I am really glad that you enjoyed it~

And yeah silliness is kind of my thing and since code and art and sound effect were all done by myself, it kind of exudes from everywhere, haha~

This game is great! I have no but one complaint - the first flower is just a little bit hard to click. That's it, everything else is perfect. The music, the art, the scene transition, the plant growth, the variety of bugs (enemy bugs, not code bugs lol). Like, wow. I am genuinely speechless!

Thank you for playing~

And yeah agree. After getting the wings, the movement only makes sense if you stay in the air. But if you touch the ground and then hold jump, it would actually like *shoo* upwards vary fast. I 100% need to tweak it if I am going to develop it further.

haha thank you~ sound effect is probably the most wacky part of  the game because I don't know how to make them yet so I have to record myself doing silly sounds~

Once I unlocked the first mutation (Sunny), in the following runs I could no longer place anything - not even the very first 25-seed flower. At first I thought maybe it would only affect one run so I waited to lose, unlocked another mutation (the bottom right one) and start another run. But I still couldn't place anything. I had 75 seeds at the start ;-;

Still, I got the general concept. A very solid tower-defense game if I didn't encounter the bug (no pun intended). I liked that you literally start stronger so that you could use your new shiny flower earlier~

Thank you~ Glad you enjoyed it~

Yeah, currently the fish does just *pop* into the scene so I agree that I should have added some kind of warning. At first I thought about adding code like "never spawn too near the player" but I ended up not adding it. In retrospect, I should have just determined on which side the player is and spawn on the other side.

Thank you~ It took me quite some time to get it to work, lol.

I got kind of unlucky at the very start because I didn't encounter the yellow thingy at first that gives you bigger vision. But otherwise, it's pretty solid~ I like how for each type of enemy you killed gives you a special ability~

The way you control reminds me of Resident Evil or like driving a car where rotating and moving forward/backward are two different control. Not exactly my favorite way to control but I could see some players liking it.

I have skill issue though, lol. It's just really easy to lose. I did discover how to heal (I think it's by killing the same enemy again) but the amount healed is pretty low and it's hard to kill without taking damage. So I ended up never getting all 3 parts at once.

I wanna let you know that the Linux build lacks the pck file so I couldn't play ;-;

I see the Windows one is like 33MB bigger so I suspect that you just forgot to check "Embed PCK" for Linux build lol.

Thank you for playing it and glad you liked it~

It being short is part of the intention. As a game jam entry I usually prefer people being able to finish them in a few minutes so that they have more time to try out more games :3

(I also didn't have enough time to make more stuff)

lol glad you like it~

I don't know how to make sound effects yet so I just record them myself lol

Thank you for playing and the constructive criticism :3

Agree with both your points there, about jump being floaty and better/more sound effects~ Those should be what I focus on learning next. I had been putting them off, lol.

A really nice clicker/incremental game~ I like incremental games that don't require excessive clicking and this one has a pretty nice balance. Game was confusing at the start until I realized the higher-tiered currency can be earned by having higher tier plants.

This is great, I had a lot of fun playing this game. I like how powerful some abilities (like Ignite and Shatter) are. And the moment I got "damage + 2" and Ignite is the moment it went from "okay I think I am going to lose" to "this game is pretty easy", lol.

The only question I really have when playing this game is that "evo!" I think it means the flowers gets tougher but I don't feel much difference. Those do draw my attention and make me went to kill them first though.

I like the art~ It can be in a good horror game even though I don't like playing horror game.

This feels like a reverse incremental game. But the DNA/m value doesn't make sense and I have no idea what the human resistance even does. All I did was clicking on evolution button -> click on evolution randomly. Annnnnd I won.

Without reading description, I had no idea what I was doing, lol. Also, the help message at the start disappear way too fast for people like me who read slowly.

Once I understand how to play, though, I like how chill the game is~ Honestly felt that it could some kind of idle game where you tend your little corner garden once in awhile.

This is a pretty nice little game~ The direction is quite unclear - took me a good minute to figure out what I should even do but it's easy enough to figure out after a bit of trial and error. It can get a bit enraging because how easy it is to die in this game. Good thing each death isn't that punishing because of the save points.

It's pretty cute~ The interface is really clear and well polished and the animation is just charming!

The only thing I dislike is probably the sound effect. I didn't turn down the sound effect volume at first and it kind of become irritating as there are more and more bunnies, lol. I later just muted sound effect.