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alialani

64
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A member registered Aug 25, 2020 · View creator page →

Creator of

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Hey! Thanks for commenting. This should work on all browsers. The game is also available on Armorgames.com. If that won’t work, then I wouldn’t know why.

Pretty fun! I don't speak the language so it was weird for me, but I still enjoyed it. 56 was my score but I think I can do better!

Thanks for your comment and for your feedback! I agree, although I think a zoom in/out would be good too.

You can email me at aliahmadalani@gmail.com 

Thanks a bunch for playing and for your feedback! I think the sound is the weakest aspect of the game. I got a little carried away using blender for the first for my all my models, so that probably contributed to inconsistency with the visuals. Thanks again for your comment!

Thanks for the comment and for your feedback hbb.

Thanks for your comment! I have plans to continue working on this game. There’s a lot that I believe can be improved on.

Super cool idea! The music is great and the visuals are cute and charming. I think this was super well executed and the puzzles definitely made me think and act in a little bit of a panic sometimes too. Great job!

Thanks for playing and for your comment! Khet was definitely an inspiration. Give your game another go, I’m sure you’ll come up with something cool. If you ever do, would love to see it!

Super neat! Really good idea, very well executed. Visuals are super cool and snazzy. Loved the slowmo when colliding, really adds a dramatic feeling to losing. Very good work!

Super neat! Really good idea, very well executed. Visuals are super cool and snazzy. Loved the slowmo when colliding, really adds a dramatic feeling to losing. Very good work!

Thanks for playing and for your comment! I would've added lots more levels if not for the time constraint. Thanks again! <3

Thanks for playing and thanks for your comment! 9/10 is super flattering!

Thanks for playing, and for your comment! I'm glad you appreciated the sound design, I made all those sounds with my voice. Thanks again!

This was absolutely fantastic! Hurt my brain, but felt so amazing when I passed each level. Great job with the puzzle design, art style, and overall aesthetic!

Cute and charming, also spooky. Fun little play.

Nice concept and very charming art style! I liked the strategic component added with the reserved potion mechanic. Great work!

Thanks for playing and thanks for your comment! I'm glad you enjoyed it!

Great concept! Wall jumping was hard to do, so I just ended up jumping up a single wall to get around. I also thought it was kind of annoying when I pressed space as I was dying and it caused me to retry Trip when I just wanted to retry Trap. Aside from movement, I thought this was a super well done submission. Great job!

Exceptional idea! Very well executed. Follows the theme and limitation to a tee! Super charming art style and I love the music too. Great job!

Interesting concept! I thought the gameplay was clear enough without the table of combos on the left. I think it would be better without it. It gives a chance for the player to learn if they are unaware of how RGB colors mix. Great job!

Really good looking and simple puzzle concept! I thought the movement was really awkward to understand. I couldn't get the hang of it at all. Other than that, really good job!

Super fun with a simple design. One of my favorite submissions so far!

Thanks a bunch for playing and for your comment! I'm really proud of the intro screen. Thanks for your kind words.

Thanks for playing and for your comment! Scroll for zoom in/out seems like a no brainer quality of life change. Will add that very soon!

Thanks for playing! My favorite part is the start screen.

Thanks for your comment! I will look into this, this shouldn’t happen. I appreciate your kind words!

Just played this at your capstone presentation. Very immersive, voice acting is great, the cutscenes are well done. The mechanics are easy to understand and feel natural. It took me some time to get used to the jump distance, but otherwise moving around felt great. 

When the founder power was introduced, the visual indicators didn't get in the way and did their job in communicating things that are interactable. 

Nitpicky but I would suggest having headsets available, it’s a shame if the voice acting goes unheard in a playthrough. 

Haven’t finished the game but will dl it when I get the chance. Good job to the team!

Thanks for your feedback! 

You're the first to comment on the sprites, so thanks for that!

Thanks so much for the feedback!

Day 5 is kinda crazy but I promise you it’s doable. 

Thanks again for your comment.

Thank you so much for your feedback!

I’m very proud of this because it’s my first ever jam. I’m working on updates to this and I can’t wait to update the game when the jam is over.

Thanks again!

Thanks for playing and for your feedback!


I’m proud of the difficulty curve as it always causes people to stress out on first glance, but they always manage to push through!


Thanks again!

Haha, thanks for your feedback. 

“The proverbial balls”

Maybe I should rename the game.

Thanks for playing!