Nope, no such thing as PM it seems. Can message me on Skype or Twitter @AlbinoStoic
Recent community posts
I've spoken with two different 2D artists on Twitter ( @AlbinoStoic ) over the course of the last four days, and have made some great connections. I understand everyone is already busy with their own projects by the looks of things, so I might have to find a Jam circuit to find more learning partners.
We did a small C# project, was a 1v1 multiplayer (internet) battle game.
Cross-posted on my Twitter : https://twitter.com/AlbinoStoic/status/75735911000...
Open invitation to anyone wanting to just learn / work with / get better at using Unity 5. I'll be using the FREE version of course, and the project can be shared via either private Git, or public Git (such as GitHub) should everyone agree to release the source code Open Source.
Would love to learn with others, it's lonely here :P.
Basic project information (general direction): "Area Defender" (currently 2D Overhead, but 3D would work too.)
- Destructable buildable structures
- Defend some mcguffin/base/workers
- Destructable environments (voxel or approximation)
- Game Mode: Waves/rounds of "something" that can attack the "something"
- Game Mode: Player vs Player ?
I've prototyped these and a few other ideas, not sure which are good yet.
Woah, these are awesome. I especially love the twist in Succulent on graphical stylings, you would expect a more cartoony and less retro for something to do with greenery; but the art style actually fit quite well for the game play..
We have a Mobile game about.. rolling things that might be great for your retroscape tastes. Please DM me on Twitter @AlbinoStoic (since I can't find a way to PM on this website, sorry, I'm new); and we can discuss some fun :).
Hey there! Give me a shout on Twitter @AlbinoStoic ; we have a few projects that need some sound, and I loved your Piano Medley 3 from SoundCloud. Looking for that kind of environmental ambience, and some caustic naturals.