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Akfula

65
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1
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93
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A member registered Mar 30, 2020 · View creator page →

Creator of

Recent community posts

Oops! It seems that the Darkelves and Faes have sneaked their way into the random selection, some of their abilities are still a work in progress (Which probably caused the freeze). I have pushed the hotfix for this!

Unfortunately the new system for the AI is not completed yet. We are trying to get it out for the version that will come out in the July or August. It will start using all the units, build docks and not camp his castle as much!

The June patch is out, the patch notes will be released later today as a Development log.

The update is out, patch notes will arrive a bit later today!

Yes, there will be a campaign where you unlock new heroes for all the armies!

*wave* thank you very much for the video!

Thank you for trying out the game and reporting this! I will fix it and include it in the next update of the demo (around mid-June).

Quick update, the new version will be released when we share our roadmap around mid-June.

Thanks so much!

We’re currently finalizing our roadmap for the full version, which we’re planning to share around mid-June. You can also expect more updates for the demo!

The game runs on Linux with Proton (We tested it with the Steamdeck), we have native Linux and Mac builds planned for later.

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We did a lot of work on our internal branch lately, we are looking at releasing a new update in the upcoming weeks and we are working on a pipeline to get updates out faster on itch.

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A new army and a couple of bug fixes are coming out next week!

The update is out!

Awesome lovely puzzle game <3

I'm a huge fan of ultimate chicken horse and your take on the genre is brilliant! I really like what you created. 5/5 would like to see more of it!

Really great art and the game is fun! Great job!

Great concept! Love the going backward part to fight the boss!

I love this idea! Great game, I dig the pixel art a lot! 

Hopefully all the nice children play Factorio and need that coal :D

100 coconuts! Great simple game, love your coconuts

I've killed a lot of innocent Santas, but ended up finding the secret one! Nice quick game, really love the particle effects!

10/10 looking forward to the sequel

The current game was made during a one month game jam and we didn't have time to complete everything.

As of now, the save feature acts more like a checkpoint, if you die, you will revive at the last one you touched. This will be turned into actual save files into the near future.

Thank you very much for the video! The feedback helps a lot!

The game was fully developed during a 1 month time frame for a game jam and we barely had time to playtest and we didn't do any balancing. We will change a lot of the things you raised up in your video! Thank you again!

Thank you for your feedback! We are indeed aware of that bug and we will push a patch when the jam is over.

Thank you for playing the game and for the feedback! We barely had time to playtest, the first room was supposed to be the easiest and it ended up being one of the hardest!

Looks awesome and very nice sound effects!

Keep up the good work!

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I do enjoy my hollow victory!

Seriously you did an amazing job! The game mechanics are fun and the level design is really great!

My favorite game so far!

Really love the trash panda concept! Didn't expect the knife at all when I started :D. 

Overall a really nice prototype and I hope that you keep growing your game!

The metroid vibe is real!

You completely nailed the atmosphere of the game, it matches perfectly with your theme. I was surprise to see the spaceship going to another planet after that first boss! Lot's of content for 1 month of work!

You did a really great job!

This is amazing!

Space Shooter + Metroidvania feels like an odd combination, but you pulled it off! Impressive work!

Also, the desktop version ran pretty smoothly for me!

Awesome job!

Thank you very much for playing our game and making a video about it! :D

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I really enjoyed this one! 

One main mechanic used brilliantly in different ways. The level design is also very clever! 

Great Job! Hopefully we will see more of Shell Life in the future :D!

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Thank you for the video! The collider at the top left part of the greenhouse was put on the wrong layer, normally you shouldn't be able to exit the screen that way, we have fixed the issue now!

It's truly annoying when someone speaks in the library, love the concept of throwing books at them!

Awesome job!

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Awesome game! Really adorable!

Love the hand mechanic! 

Clipped out of the map because I tried to abuse the trampolines to jump forever :D

10/10

Really awesome game Harambert! Truly reminds me of the snes Mega Man and Metroid games, while having it's own uniqueness!

Also, I really dig the art!

Engaging game! Very nice concept of mixing snake with the Metroidvania genre!

This is kinda trippy, but also pretty fun! Great work!

Good game, just finished it. Wow nice voice acting.