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airfutureguy1

50
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3
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A member registered Apr 11, 2021 · View creator page →

Creator of

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Thanks a lot! :D

Shadows were a pain, but it's satisfying XD

Sorry, but not sure what that means 😅

Thanks! appreciate the kind words :D

Nice game but i'd have liked to see more bullets or a slower countdown.

The sounds for the game were spot on however, and the graphics were awesome

Nice game and a unique concept. I like the graphics a lot! IMO setting a different font for the text would have improved the game (or maybe switching fonts occasionally ?). Anyway, the music and the SFX are great! Overall good job.

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Thanks a lot :D

I did play your game. It's awesome! :)

Pretty solid game! Loved the concept and art :)

Thanks :D

Glad to see the levels were challenging. We were worried it would be too easy 😬.

Thanks! glad you liked it :)

Thanks a lot :D

Thanks! Glad you liked it :)

Wow, my trackpad is never gonna be the same after playing this XD

It was pretty fun, but the difficulty ramped up wayyy too fast. I liked the detail where the ship rotates. Kinda reminds me of rolling tic tacs

The UI could use an improvement but seeing as it was made under 72 hours with no game engine, standing ovation.

Good work!

This game is awesome!!! I love the name too… punny xD

The boost feels just right and i love the whole bullet-hell experience. Haven't ever played Luftrausers but so glad i played this first :D

I especially love the attention to detail. Noticed the sound gets muffled inside water :0

The font could use an upgrade but other than that, this game is AMAZING!

Nice game! really liked the sound effects

Maybe its just me but that wave (although not visible once the game starts) is the best part XD

Towards the end the tractor beam gets a bit narrow so the fish keep falling (or i just play bad :P) but overall good job!!

Nice game! I liked the cartoon-y feel of the game :)

Nice game!

I liked the explosion particle effects and the backing track fits in well :) It's especially satisfying to shoot the fish and gain the bullet hiding behind it XD

One thing which would improve the game is the background. it doesn't loop exactly so the parallax effect looks kinda weird.

Other than that, good job!

It kind of blows my mind that you made this in 3 days.

The art is amazing, the music just perfect and the concept is pretty unique!

Everything about the sound design is awesome :D. Just one thing which stood out is that the score counting sound is too loud and shrill (although it doesn't affect the feel of the game too much)

Awesome game!! :D

Cool game! although, adding a background would be a nice touch :)

The sound design was good, especially the one when the enemy dies :P

The game could use a bit of polishing but overall, good work! 

Thanks!! :D

Thank you :D

Shooting around might not be the most efficient strategy but it sure is colorful :P

Screen shake is a great idea! will definitely do that after the jam ends :D

Cool game! Though I would've like it if the player had the ability to go backwards (although i can see how that would mess with the score calculation)

Even though the assets are from outside, it all goes together great! The sound design is amazing too. And that procedural generation is awsome!!

Overall great work :D

Thanks! Glad to hear that :D

Thanks! We decided that aiming and shooting would be too OP :P

Thanks! Its definitely more satisfying to make the torpedoes collide into each other XD

Thank you! :D... Glad you feel that way XD

Thanks for the feedback on the torpedoes. Finding the right balance for it was hard :P but we'll definitely change it after the jam :)

Thanks!

Great advice, we'll change it after the jam :)

Thank you so much :D. We thought the bloom went well with the "underwater" vibe :)

Also, congratulations on finding the best strategy to survive :P

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Sorry if the bloom was too much 😬. If its hard you could always play in shooting mode :)

Thanks!! You can dodge the missiles and make them hit each other or just hide behind the mothership (big blue thing) ;)

Thanks XD. Yeah, there are more spawns to balance the advantage of shooting ;)

Glad you like it :D

You can make the missiles crash into each other or if you're playing in shooting mode, you can well… shoot them :)

Thank you so much! Glad you liked it :D

Nice concept and the graphics are really cool!

Would like some sound effects though but overall Good Job :)

This game was made by Airfutureguy1 and Candypaint

Thanks for the kind words! we were crunched for time so we couldn't refine the finer details of the game. After the jam, we'll incorporate two modes for your suggestion regarding the timer. We wanted an element of time for the 'rushed' feel so we did not create it as a setup.

As for the collisions of the platform, that is something we'll surely be fixing :)

Nice game! That 'drunk' effect was pretty cool and added a unique touch to it. the controls felt a bit stiff though but overall , Good Job!!

Thanks a lot! :D . We'll be fixing the hitboxes for sure. Glad you liked it!

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Congrats! :D Glad you liked it. We'll work on a more interactive UI post-jam :)

Thanks :D and yeah, reworking the controls is definitely something we'll do.

Thanks, we'll try to make the controls and UI better :)