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Afflicted

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A member registered Jan 25, 2022 · View creator page →

Creator of

Recent community posts

Thank you, we appreciate the feedback!! You're on-target regarding it being expandable, we had too much fun learning game architecture and framework haha

Haha yeah, we definitely need to work on overall game flow. I appreciate the feedback, adjusting player range to be closer to enemies makes sense!

Haha thank you!! In a frenzy to ship, forgot to update the button names >.<

Thank you!!!

Thank you! Yeah kind of  forgot to include instructions haha

Had fun playing this game, great job, really like the stats tracking you implemented as well :)

Enjoyed the mix up after the introductory level!

This is amazing and well put together, I enjoyed the options when collecting points and how that impacted the game! 

Could not beat that final boss, having the spikes stick to the character was pretty cool! 

I really like your concept on the theme! It's a quick and fun game, I feel like the speed of the mouse could be slightly faster to help me catch up to missed ingredients haha. Keep up the good work!!

This game was pretty fun to play, I like how you introduced the player to the controls and the games mechanics! The slowdown effects were pretty interesting as well. Fantastic job!

Had fun, seemed like the range might be a bit long on the enemy detection.

Got to 10 escapes, pretty cool fun maze game. Enemy twist with health, damage, and pathing was nice.

I really liked the ghost mechanic you were using for the ability; as well as the health bars on the enemies. Nice work!!

The grappling was pretty interesting! I was having some difficulty using it in some of the built platforms.

This was a great idea! It took me a bit to understand I had to keep both games going. After I figured that out, really fun and a pretty nifty concept!

This is a pretty fun game, it's like not overly difficult but is still actually pretty difficult (to not die).  Definitely worth playing through to the end! Nice work!

I like the main menu, pretty fun and engaging! Mechanics were a bit difficult for me initially but was a fun game. Nice work on this!