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ActiveDayDreamer

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A member registered Mar 08, 2023 · View creator page →

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Hey, thanks for these cool and colorful backgrounds! I used them in my latest visual novel. I also credited you and added a link back to this page as well. You can check it out here if you're interested:

https://activedaydreamer.itch.io/suzys-day-at-the-beach.

Hey, thanks for these cute character sprites! I used her in my latest visual novel! I also credited you and added a link back to here as well. You can check it out here if you're interested:

https://activedaydreamer.itch.io/suzys-day-at-the-beach.


I did notice their acknowledgment of the power dynamic in the beginning. Yet, towards the end, I felt like Harriet blamed Kenzie for her actions instead of realizing that she may have been taken advantage of in that situation. Although, because of that, it may have also contributed to why the endings played out in the way that they did. 

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Hey, thanks for these amazing soundtracks once again! I used your song Peaceful Sky in my most recent slice-of-life visual novel, and it fit the mood and the atmosphere perfectly! I also credited you and added a link back to this page here. You can check it out here if you're interested:

https://activedaydreamer.itch.io/sunflowers-and-pink-sunsets.


Hey, thanks for these amazing and painterly backgrounds! I used one of them in my most recent visual novel, as it fit the theme perfectly! I also credited you and added a link back to this page as well. You can check it out here if you're interested:

https://activedaydreamer.itch.io/sunflowers-and-pink-sunsets.


Hey, thanks for this beautifully put together background! It was perfect for my most recent visual novel! I credited you as well and added a link back to this page, too! You can check it out here if you're interested in checking it out:

https://activedaydreamer.itch.io/sunflowers-and-pink-sunsets.

Hey, thanks for this wonderfully amazing background! It's very pretty, sharp, and crisp. I used it in a recent visual novel of mine where I credited you and added a link back to this page here. You can check it out here if you're interested in checking it out yourself:

https://activedaydreamer.itch.io/sunflowers-and-pink-sunsets.

Hey, thanks for these amazing painted backgrounds! I used a few of them in my most recent visual novel where I credited you and added a link back to this page here. You can check it out here if you're interested:

https://activedaydreamer.itch.io/sunflowers-and-pink-sunsets.

Hey, thanks for these awesome backgrounds! They definitely blended perfectly with the other assets I found on itch.io! I used them in my most recent visual novel where I credited you and added a link back to this page. You can check it out here if you're interested:

https://activedaydreamer.itch.io/sunflowers-and-pink-sunsets.

Hey, thanks for the lovely and cute character sprite here! I love pink! I even used her in my most recent visual novel where I credited you and added a link back to this page. You can check it out here if you're interested:

https://activedaydreamer.itch.io/sunflowers-and-pink-sunsets.

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Hey, I finished playing this, and I thought it was great! It definitely kept me at the edge of my seat. Although, it was disappointing seeing how nobody in the story called out the explicit power dynamic within the relationship. 

Otherwise, there were things I noticed. For example, in the game menu, it doesn't show the labels of the screens in the top-left corner of the overall game menu. As for the game itself, I noticed a few grammatical mistakes here and there and places where the character sprites grew darker around the edges with each new facial expression. 

At one point, the old music overlapped with the new music during a scene transition. So, I had to go back and rewind and then go forward to fix that jarring audio. Furthermore, the text would cut off slightly in the history menu for longer sentences at the bottom of the screen. Finally, when the screen was blank with a blue or red screen without the textbox, I would still see the quick menu at the bottom of the screen. These are all minor nitpicks, though, that only hindered my reading experience somewhat. 

Otherwise, it would have been nice to see a change of appearance for the characters or to see other rooms when certain things happened in the story or when they moved to certain locations that were not visibly shown on screen. Regardless of all of that, I liked how there were little titles in the save and load section for what chapter the player was on. That was a nice touch. 

As for the endings themselves, they were nuanced and bittersweet takes of the same ending. So, although they left me feeling some disappointment, I liked the overall reading experience, I loved the artwork for both the character sprites and the backgrounds, and I liked the humor and dialogue and how the sub dom dynamic played out in subtle but effective ways. 

It also would have been interesting to see how the big boss would have reacted to the work he piled onto the main characters, since that was a setup there that didn't seem to have any payoff. Although, I had completely forgotten about that plot thread, as it seemed like they just got the work done and that was that. 

The ending, though, for when the choice was made, seemed to have come a little abruptly for me. I kept expecting it to come earlier. So, when it did come up, I wasn't expecting for it to show up when it did. I guess the segue into making a choice didn't feel as natural or as seamless as I expected, and it just felt like I, the player, was making a choice and not the protagonist truly wrestling between two decisions because it seemed in her head that she wanted to go in a particular direction anyway. That's why the other choice felt inauthentic at first. Yet, it quickly felt like a natural progression of events after the fact. I don't know if that makes sense. 

Sorry for the vagueness of this all because I don't want to spoil the experience for anyone else reading this. I can get specific if you want. Otherwise, I thoroughly enjoyed this visual novel of yours, and the music fitted perfectly with the scenes, too. I give it a solid 4/5. Good job! :D 

Hey, thanks for these textboxes once again! I actually used your other textbox in my most recent visual novel and credited you as well. You can check it out here:

https://activedaydreamer.itch.io/sierras-broken-heart.

Hey, thanks for these wonderful and amazing backgrounds! I used one of them in my most recent visual novel and credited you as well. You can find it here:

https://activedaydreamer.itch.io/sierras-broken-heart.

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Hey, thanks for these character sprites! I used them and credited you in my most recent visual novel. You can check it out here if you're interested:

https://activedaydreamer.itch.io/sierras-broken-heart.

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I recently published a new visual novel with your soundtrack Starfall in it. It's here if you're interested in checking it out: 

https://activedaydreamer.itch.io/sierras-broken-heart.

Hey, thanks for this cute character sprite! Pink is my favorite color! Not only was I able to use her in my latest visual novel, I even used all of her facial expressions in the visual novel, too! I also credited you as well and added a link back to this page here, too. You can check it out here if you're interested. Thanks again!

https://activedaydreamer.itch.io/miranda-takes-charge


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Hey, thanks for these wonderful and colorful textboxes! They're really cute! I ended up using one of them in my latest visual novel. I also credited you and added a link back to this page here, too. You can check it out here if you're interested. Thanks again!

https://activedaydreamer.itch.io/miranda-takes-charge

Hey, I really like your art, and I ended up using some of those backgrounds in my latest visual novel. I also credited you and added a link back to here. You can check it out here if you're interested. Thanks for the assets! They're great!

https://activedaydreamer.itch.io/miranda-takes-charge


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Hey, I used your track Shining in my latest visual novel and even attributed credit to you as well with the link back to this page. Check it out here if you're interested. Thanks a bunch! 

https://activedaydreamer.itch.io/miranda-takes-charge

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Hey, thanks again for these other cool and amazing soundtracks! I was able to use one of them from this pack in my latest visual novel here, which you can find here below. I also credited you on both my itch.io page and the about page as well in the visual novel itself. 

https://activedaydreamer.itch.io/cozy-rosie


Hey, thanks for these cool and amazing soundtracks! I was able to use two of them from this pack in my latest visual novel here, which you can find here below. I also credited you on both my itch.io page and the about page as well in the visual novel itself. https://activedaydreamer.itch.io/cozy-rosie


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Hey, thanks for this cool and colorful textbox! I was able to use it in my latest visual novel, which you can check out here: 

https://activedaydreamer.itch.io/cozy-rosie.


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Hey, thanks for these icons! I was actually able to use some of them in my latest visual novel. I did up the contrast and brightness of them, though. You can find it here: 

https://activedaydreamer.itch.io/cozy-rosie.

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Hey, thanks for these wonderful backgrounds! They're very cute and wholesome! They matched perfectly with the character sprite I found on itch.io as well! You can check out my latest visual novel here: 

https://activedaydreamer.itch.io/cozy-rosie.


Hey, thanks for this cute character sprite! I was finally able to use her in a visual novel! You can check it out here if you're interested: https://activedaydreamer.itch.io/cozy-rosie.

Hey, thanks for the GUI once again! I credited you, gave a link back to this page, and didn't modify the assets at all other than resizing them, of course. My visual novel can be played here: https://activedaydreamer.itch.io/out-and-about

I used your other song Frozen Winter in one of my latest visual novels here. You can check it out here if you're interested. I also credited you and added in a link back to here as well. Thanks again!

https://activedaydreamer.itch.io/out-and-about

Hey, thanks for these many and wonderful assets! I bought and used them earlier for a visual novel I made recently this year! I also credited you and gave a link back to this page here, too! You can check it out here if you're interested. Thanks again!

https://activedaydreamer.itch.io/the-clouds-above

Hey, thanks for the assets! I bought and used these assets for a visual novel I made earlier this year! I also credited you and added in a link back to this page, too! You can check it out here if you're interested. Thanks again!

https://activedaydreamer.itch.io/the-clouds-above

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Hey! I used and downloaded these assets recently for one of my latest visual novels! Thanks! They're really pretty and fit the tone of my story well. I also credited you and added in a link back to this page as well. You can check it out here if you're interested:

 https://activedaydreamer.itch.io/another-day-another-life.

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Hey, I downloaded and used these assets recently for one of my latest visual novels! Thanks! It's good stuff! I also credited you and gave a link back to this page. You can check it out here if you're interested: https://activedaydreamer.itch.io/another-day-another-life.


Hey, I bought and used these assets and credited you and linked your page back to here for one of my recent visual novels. You can check it out here if you're interested. Thanks! https://activedaydreamer.itch.io/another-day-another-life

Thanks for the music! They sound cool and awesome, and their retro vibes fit well for my short turn-based combat visual novel here! I also credited you properly, too, with a link back to this page here.

https://activedaydreamer.itch.io/game-on

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Thanks for the assets! I used them for the creation of this small and short battle game here and credited you appropriately with a link back to here, too! 

https://activedaydreamer.itch.io/game-on

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Hey, thanks for the backgrounds! I used all of the backgrounds and your GUI pack in my latest slice-of-life VN! Other than resizing and cropping, I didn't modify or change them at all. For the main and game menu screens, I added in a text overlay for the title and buttons in the main menu and used the basic and built-in Ren'Py overlay for the game menu. Otherwise, I kept the content in the game family-friendly and PG. I also credited you.

You can check it out here: https://activedaydreamer.itch.io/out-and-about.




Thanks for the free sprite work! I used your sprites in my latest slice-of-life VN, and I credited you and others as well. You can check it out here: https://activedaydreamer.itch.io/out-and-about.

Hey, thanks for reading through it. Yeah, I have a bad habit of including too many screen shakes in my visual novels just in general. It ends up happening because I feel like a scene is too static, and so I add in the screen shakes to make it more punchy and dramatic. 😅

Otherwise, everything else ended up surprisingly well, and everyone involved enjoyed the process. This took a little over $600 to make with buying assets and hiring freelancers for the art and voice acting. Thus, if I were to hire artists or voice actors again, I would do everything I can to finish a visual novel first and then hire people to polish the experience. 

As for other projects, I have other short stories and flash fictions already written out. Yet, the visual novel development side of things have been slow on my end. I’m most likely burnt out from the process in general, having done this for 2 years now, but I’ll see if I can squeeze out the other stories in visual novel format as well. Two of them I may hire freelancers for, as future ones will be on the darker side of things. So, that’s where I’m at with things. 

Thanks again for reading through this VN and giving your feedback! Much appreciated! 🤩

It was a cute game, and I got the together ending. Love the artwork and the slice-of-life feel of the story. The music was also fitting, too. The only point of concern is the readability of the text in the game menu because the dark gray of the text blends in with the dark gray of the background. Otherwise, it was an enjoyable experience. Keep up the good work!

I got through the whole entire demo of Snowdrift. There were some things I liked about it, and there were other things I can see room for improvement in.

First off, I liked the simplicity of the storytelling and how it was easy to follow along with in terms of plot and character. On the flip side, I felt like there was more telling than showing who the main character was in the beginning, which didn’t make for the best read, let alone did it help me connect with the protagonist any more. 

Secondly, the dialogue between the characters seemed stiff and awkward at times, especially with the various ellipses and the many explanations given through the dialogue instead of natural conversation between two new characters just acquainted with one another. Other times, the dialogue seemed a bit too formal or repetitive in more minor instances. 

Otherwise, I liked the animations, the colorful art for the different scenes, rooms, and characters, and the relationship between the protagonist and Rosim, who appears to be a possible love interest. 

Although, I noticed how Rosim’s background remained the same, no matter the room she was in. The color of the background could change, depending on what room she’s in for any given scene to denote she’s in a different place at least. 

Thirdly, I felt like there was an overall lack of tension throughout the story where there could have been moments of conflict. Instead, those potential moments were quickly swept over by way of easy and quick solutions that completely sidestepped over events that could have challenged the main character and thus made for a far more interesting and compelling read. 

Some examples include the main character digging the robot out of the pile of snow, the main character cooking soup for Rosim, and the main character looking for a particular item for Rosim later on in the story. 

Those scenes could have held more weight, tension, and conflict if they were treated with more importance. Instead, every scene moved from one scene to the next, making it feel like I was moving through different events of someone’s day rather than seeing a buildup of events that led to a climax or change. 

Ultimately, it felt like I was reading a story with very little stakes and conflicts when there were moments of tension. Yet, I couldn’t wholly invest myself in those moments with those circumstances being so underwhelming in execution. 

Not only that, but more conflict could have been extracted from the story with the protagonist figuring out what to wear each day, since he didn’t expect to stay at Rosim’s place for a week. 

However, I did like the moments of internal conflict from the protagonist’s nightmare to his fears around the crystal. I thought those moments were really well-done and well-written, and I wished there were more scenes like that. 

Finally, I wasn’t a fan of the game menu screen. The main menu looks fine, but the game menu could go a long way in readability and being more aesthetically pleasing to the eye. The history name text and the history text could be centered in the history log, too, which you can easily change under the history section in screens by changing their textalign to 0.5. 

Finally, the snow could look more like snow than a blank, white screen on the side of the screen. 

Overall, I give this a 6 out of 10. Good job! 😃😁

Thanks! This was a story that was a lot of fun to create! Despite there being a bit of a setup at the end there, I don't plan on delivering and showing those promises or making a sequel. The ending lines there were meant to serve as more of a hopeful ending where Nychan is motivated by the events to continue on with a strong face and inner resolve. Maybe I left it on a bit of a cliffhanger there, but it was just her having the last word, was all.