Specifications:
- Version bug found: 0.20.60
- Version bug fixed: N/A
Summary:
I was casually playing Twardy 2.0 when I loaded my save, and I wasn't teleported to the last used shrine.
PLEASE NOTE THAT THIS IS AN EXAMPLE POST AND THE BUG MAY HAVE ALREADY BEEN FIXED.
I was casually playing Twardy 2.0 when I placed a plank when I had only 1 wood left. I expected the inventory slot to go back to its "Empty" animation, but it stayed at the "Oak Wood" animation and the item count disappeared.
PLEASE NOTE THAT THIS IS AN EXAMPLE POST AND THE BUG MAY HAVE ALREADY BEEN FIXED.
I was casually playing Twardy 2.0 when I placed a plank when I had only 1 wood left. I expected the inventory slot to go back to its "Empty" animation, but it stayed at the "Oak Wood" animation and the item count disappeared.
PLEASE NOTE THAT THIS IS AN EXAMPLE POST AND THE BUG MAY HAVE ALREADY BEEN FIXED.
I was casually playing Twardy 2.0 when I placed a plank when I had only 1 wood left. I expected the inventory slot to go back to its "Empty" animation, but it stayed at the "Oak Wood" animation and the item count disappeared.
PLEASE NOTE THAT THIS IS AN EXAMPLE POST AND THE BUG MAY HAVE ALREADY BEEN FIXED.
I was casually playing Twardy 2.0 when I placed a plank when I had only 1 wood left. I expected the inventory slot to go back to its "Empty" animation, but it stayed at the "Oak Wood" animation and the item count disappeared.
Since there was only 1 submission, the winner of the contest is:
You can find out what will be added in the Twardy 2.0 Devlog later this (or next) month!
Are you still looking for a project? (I can give you a special playtest version of my game). Here's the link to the itch page with the latest stable version: https://99-studios.itch.io/twardy2. It is a survival game with an (upcoming) soul-like aspect. (Please note that I am currently working on a major update for the game, which will overhaul most of the game's code).
Are you still looking for a project? (I can give you a special playtest version of my game). Here's the link to the itch page with the latest stable version: https://99-studios.itch.io/twardy2. It is a survival game with an (upcoming) soul-like aspect. (Please note that I am currently working on a major update for the game, which will overhaul most of the game's code). I actually have a section in the game's community for bug-reporting, but no one has posted there. Here's a link to it: https://itch.io/board/5404574/bug-reporting
Are you still looking for a project? (I can give you a special playtest version of my game). Here's the link to the itch page with the latest stable version: https://99-studios.itch.io/twardy2. It is a survival game with an (upcoming) soul-like aspect. (Please note that I am currently working on a major update for the game, which will overhaul most of the game's code).
Are you still looking for a project? (I can give you a special playtest version of my game). Here's the link to the itch page with the latest stable version: https://99-studios.itch.io/twardy2. It is a survival game with an (upcoming) soul-like aspect. (Please note that I am currently working on a major update for the game, which will overhaul most of the game's code).
Hello,
I am currently making a pixel-art soul-like game called Twardy 2.0, and I will need a lot of playtesters for my upcoming major update that will overhaul the entire game.
As a playtester, you will get access to special playtest builds of the game, and your name in the credits (if you want). To playtest, you will just need to be able to use GDevelop Forum, for that is where I publish the playtester builds. To get access to the builds, you will have to give me your GDevelop Forum username (or email), and I can add you to the group. You won't get paid, because you are volunteering ;). Also, you can be a playtester for as long (or as short) as you want. I do not have discord, so you will have to message my email:
worldstudiosanimations@gmail.com
There are unlimited spots (because the more the better), and I will probably be working on this game for the rest of my life, you don't need to worry if I stopped working on the game (if you are reading this in the future!).
Here are some screenshots of the game (from various versions):



Thank you for reading.
Twardy 2.0 is a sandbox-survival game made in GDevelop. You are Mark, a survivor of a great incident. Your goal is to save the Mainmap, or just plant seeds. Your choice. Itch Page

Accessible Controllers: Keyboard & Mouse, Xbox, PS4
Twardy 2.0 is being developed using GDevelop for the game logic and Piskel for the pixel art assets. The music is created with Chrome Music Lab, and sound effects with JFXR.
I appreciate your support and feedback as we continue to build Twardy 2.0!
PLEASE NOTE THAT THIS IS AN EXAMPLE POST AND THE BUG MAY HAVE ALREADY BEEN FIXED.
I was casually playing Twardy 2.0 when I placed a plank when I had only 1 wood left. I expected the inventory slot to go back to its "Empty" animation, but it stayed at the "Oak Wood" animation and the item count disappeared.
Because I found this jam, I created one of my current best games, called "Tip by toe". https://99-studios.itch.io/Tip-By-The-Toe