How about do thing, get money, spend thing to get decoration(s), decorations give skill points, spend skill points to do thing better, and repeat? Also, if you add achievements, you could get players to play for 30 minutes at a time.
99 Studios
Creator of
Recent community posts
Since there was only 1 submission, the winner of the contest is:
- Twardy 2.0 Art by Goat Shaped Chair
You can find out what will be added in the Twardy 2.0 Devlog later this (or next) month!
Are you still looking for a project? (I can give you a special playtest version of my game). Here's the link to the itch page with the latest stable version: https://99-studios.itch.io/twardy2. It is a survival game with an (upcoming) soul-like aspect. (Please note that I am currently working on a major update for the game, which will overhaul most of the game's code).
Are you still looking for a project? (I can give you a special playtest version of my game). Here's the link to the itch page with the latest stable version: https://99-studios.itch.io/twardy2. It is a survival game with an (upcoming) soul-like aspect. (Please note that I am currently working on a major update for the game, which will overhaul most of the game's code). I actually have a section in the game's community for bug-reporting, but no one has posted there. Here's a link to it: https://itch.io/board/5404574/bug-reporting
Are you still looking for a project? (I can give you a special playtest version of my game). Here's the link to the itch page with the latest stable version: https://99-studios.itch.io/twardy2. It is a survival game with an (upcoming) soul-like aspect. (Please note that I am currently working on a major update for the game, which will overhaul most of the game's code).
Are you still looking for a project? (I can give you a special playtest version of my game). Here's the link to the itch page with the latest stable version: https://99-studios.itch.io/twardy2. It is a survival game with an (upcoming) soul-like aspect. (Please note that I am currently working on a major update for the game, which will overhaul most of the game's code).
Hello,
I am currently making a pixel-art soul-like game called Twardy 2.0, and I will need a lot of playtesters for my upcoming major update that will overhaul the entire game.
As a playtester, you will get access to special playtest builds of the game, and your name in the credits (if you want). To playtest, you will just need to be able to use GDevelop Forum, for that is where I publish the playtester builds. To get access to the builds, you will have to give me your GDevelop Forum username (or email), and I can add you to the group. You won't get paid, because you are volunteering ;). Also, you can be a playtester for as long (or as short) as you want. I do not have discord, so you will have to message my email:
worldstudiosanimations@gmail.com
There are unlimited spots (because the more the better), and I will probably be working on this game for the rest of my life, you don't need to worry if I stopped working on the game (if you are reading this in the future!).
Here are some screenshots of the game (from various versions):



Thank you for reading.
Twardy 2.0 is a sandbox-survival game made in GDevelop. You are Mark, a survivor of a great incident. Your goal is to save the Mainmap, or just plant seeds. Your choice. Itch Page

Controls:
Accessible Controllers: Keyboard & Mouse, Xbox, PS4
- Player Controls/Actions:
- Moving:
- Keyboard: WASD
- Xbox/PS4: Left stick / D-pad
- Dropping an item:
- Keyboard: Q
- Xbox: LB
- PS4: L1
- Planting a seed/eating food:
- Mouse: Right-click
- Xbox: RT
- PS4: R2
- Punching:
- Mouse: Left-click
- Xbox: A
- PS4: Cross
- Building:
- Keyboard: B
- Xbox: RB
- PS4: R1
- Moving:
Development Information:
Twardy 2.0 is being developed using GDevelop for the game logic and Piskel for the pixel art assets. The music is created with Chrome Music Lab, and sound effects with JFXR.
Licensing:
- Code: MIT License
- Assets: Creative Commons Attribution v4.0 International
Platforms:
- Windows
- MacOS
- Linux
I appreciate your support and feedback as we continue to build Twardy 2.0!
PLEASE NOTE THAT THIS IS AN EXAMPLE POST AND THE BUG MAY HAVE ALREADY BEEN FIXED.
Specifications:
- Version bug found: 26.00
- Version bug fixed: N/A
Summary:
I was casually playing Twardy 2.0 when I placed a plank when I had only 1 wood left. I expected the inventory slot to go back to its "Empty" animation, but it stayed at the "Oak Wood" animation and the item count disappeared.
Because I found this jam, I created one of my current best games, called "Tip by toe". https://99-studios.itch.io/Tip-By-The-Toe
My new game, Tip by the Toe, is where you try to escape from an entity, but your only control is going right!
Press the W or D keys to move right.
This game might receive updates in the future, so if you have a suggestion, you can gladly put it in the comments of the game. Also, please rate the game so I can know when the game needs to be improved.
https://99-studios.itch.io/tip-by-the-toe



The "Ranking Improvements" update for Twardy 2.0 has released, and I have been collecting bugs from the bug reporting category of the Twardy 2.0 community so I could fix them in a bug-fix update. I need your help to report bugs so I can fix as many as I can in the hotfix update for it (0.1.1)
After the "Under Maintenance" update for Twardy 2.0 released, I have been collecting bugs from the bug reporting category of the Twardy 2.0 community so I could fix them in a bug-fix update. I need your help to report bugs so I can fix as many as I can before the next major update (0.1.0).















